StaticScene.h
Go to the documentation of this file.
1/**
2 * This file is part of ArmarX.
3 *
4 * ArmarX is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License version 2 as
6 * published by the Free Software Foundation.
7 *
8 * ArmarX is distributed in the hope that it will be useful, but
9 * WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 *
16 * @author Fabian Reister ( fabian dot reister at kit dot edu )
17 * @author Christian R. G. Dreher ( c dot dreher at kit dot edu )
18 * @date 2021
19 * @copyright http://www.gnu.org/licenses/gpl-2.0.txt
20 * GNU General Public License
21 */
22
23#pragma once
24
25#include <map>
26#include <optional>
27#include <string>
28#include <vector>
29
30#include <VirtualRobot/VirtualRobot.h>
31
33#include <RobotAPI/libraries/ArmarXObjects/ObjectPose.h> // IWYU pragma: keep
35
39
41{
42
43
45 {
46 VirtualRobot::SceneObjectSetPtr objects;
48 std::vector<ObjectInfo> objectInfo;
49
50 std::optional<algorithms::Costmap> distanceToObstaclesCostmap;
51 std::optional<algorithms::orientation_aware::Costmap3D> orientationAwareCostmap;
52
53 std::vector<core::Location> locations;
54 };
55
56
57} // namespace armarx::navigation::core
This file is part of ArmarX.
std::map< ObjectID, ObjectPose > ObjectPoseMap
std::vector< ObjectInfo > objectInfo
Definition StaticScene.h:48
std::optional< algorithms::Costmap > distanceToObstaclesCostmap
Definition StaticScene.h:50
objpose::ObjectPoseMap objectMap
Definition StaticScene.h:47
VirtualRobot::SceneObjectSetPtr objects
Definition StaticScene.h:46
std::vector< core::Location > locations
Definition StaticScene.h:53
std::optional< algorithms::orientation_aware::Costmap3D > orientationAwareCostmap
Definition StaticScene.h:51