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The ArmarXPhysicsWorldVisualization class organizes the Coin3D visualization of the physics scene. It connects to the SimulatorVisuUpdate topic in order to retrieve the visualization stream of the current simulated environment. All scene changes (new objects / removed objects) are handled by checking the current setup with the retrieved one. More...
#include <ArmarXSimulation/components/ArmarXPhysicsWorldVisualization/ArmarXPhysicsWorldVisualization.h>
Public Types | |
using | RecursiveLockPtr = std::shared_ptr< std::unique_lock< std::recursive_mutex > > |
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using | PeriodicTaskPtr = IceUtil::Handle< SimplePeriodicTask< std::function< void(void)> >> |
Public Member Functions | |
void | addFloorVisualization (Eigen::Vector3f floorPos, Eigen::Vector3f floorUp, float floorExtendMM, std::string floorTexture) |
void | addVisualization (VirtualRobot::RobotPtr ro, VirtualRobot::SceneObject::VisualizationType visuType=VirtualRobot::SceneObject::Full) |
void | addVisualization (VirtualRobot::SceneObjectPtr so, VirtualRobot::SceneObject::VisualizationType visuType=VirtualRobot::SceneObject::Full) |
ArmarXPhysicsWorldVisualization () | |
SoNode * | buildVisu (VirtualRobot::RobotPtr ro, VirtualRobot::SceneObject::VisualizationType visuType=VirtualRobot::SceneObject::Full) |
buildVisu Creates visualization with increased ref counter. More... | |
SoNode * | buildVisu (VirtualRobot::SceneObjectPtr o, VirtualRobot::SceneObject::VisualizationType visuType=VirtualRobot::SceneObject::Full) |
buildVisu Creates visualization with increased ref counter. More... | |
PropertyDefinitionsPtr | createPropertyDefinitions () override |
void | enableVisuType (bool fullModel) |
std::string | getDefaultName () const override |
Retrieve default name of component. More... | |
VirtualRobot::SceneObjectPtr | getObject (const std::string &name) |
std::vector< VirtualRobot::SceneObjectPtr > | getObjects () const |
VirtualRobot::RobotPtr | getRobot (const std::string &name) |
std::vector< VirtualRobot::RobotPtr > | getRobots () const |
RecursiveLockPtr | getScopedDataLock () |
RecursiveLockPtr | getScopedLock () |
Ice::Long | getSyncTimestamp () const |
getSyncTimestamp More... | |
float | getSyncVisuTime () |
SoSeparator * | getViewableScene () |
Returns the scene without floor (allows for better viewAll handling) More... | |
SoSeparator * | getVisualization () |
getVisu returns the visualization that is synchronized with ArmarXPhysicsWorld More... | |
void | onConnectComponent () override |
Pure virtual hook for the subclass. More... | |
void | onDisconnectComponent () override |
Hook for subclass. More... | |
void | onExitComponent () override |
Hook for subclass. More... | |
void | onInitComponent () override |
Pure virtual hook for the subclass. More... | |
void | releaseResources () |
void | removeObjectVisualization (const std::string &name) |
void | removeRobotVisualization (const std::string &name) |
void | removeVisualization (VirtualRobot::RobotPtr r) |
void | removeVisualization (VirtualRobot::SceneObjectPtr so) |
void | reportSceneUpdated (const ::armarx::SceneVisuData &actualData, const ::Ice::Current &=Ice::emptyCurrent) override |
void | setMutex (std::shared_ptr< std::recursive_mutex > const &m) |
void | showBaseCoord (bool enable, float scale=5.0f) |
bool | synchronizeVisualizationData () |
Show/hide contacts. More... | |
~ArmarXPhysicsWorldVisualization () override | |
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virtual void | componentPropertiesUpdated (const std::set< std::string > &changedProperties) |
Implement this function if you would like to react to changes in the properties. More... | |
void | forceComponentCreatedByComponentCreateFunc () |
forces the flag to be set to true that the object instance was created by the Component::create function More... | |
std::vector< PropertyUserPtr > | getAdditionalPropertyUsers () const |
template<typename PropertyType > | |
Property< PropertyType > | getProperty (const std::string &name) |
template<typename PropertyType > | |
Property< PropertyType > | getProperty (const std::string &name) const |
template<class T > | |
void | getProperty (std::atomic< T > &val, const std::string &name) const |
template<class T > | |
void | getProperty (T &val, const std::string &name) const |
template<class ProxyType > | |
ProxyType | getProxyFromProperty (const std::string &propertyName, bool addToDependencies=false, const std::string &endpoints="", bool throwOnProxyError=true) |
Get a proxy whose name is specified by the given property. More... | |
template<class ProxyType > | |
void | getProxyFromProperty (ProxyType &proxy, const std::string &propertyName, bool addToDependencies=false, const std::string &endpoints="", bool throwOnProxyError=true) |
template<class TopicProxyType > | |
TopicProxyType | getTopicFromProperty (const std::string &propertyName) |
Get a topic proxy whose name is specified by the given property. More... | |
template<class TopicProxyType > | |
void | getTopicFromProperty (TopicProxyType &top, const std::string &propertyName) |
void | initializeProperties (const std::string &configName, Ice::PropertiesPtr const &properties, const std::string &configDomain) |
initializes the properties of this component. More... | |
void | injectPropertyDefinitions (PropertyDefinitionsPtr &props) override |
void | offeringTopicFromProperty (const std::string &propertyName) |
Offer a topic whose name is specified by the given property. More... | |
virtual void | preOnConnectComponent () override |
virtual void | preOnInitComponent () override |
bool | usingProxyFromProperty (const std::string &propertyName, const std::string &endpoints="") |
Use a proxy whose name is specified by the given property. More... | |
void | usingTopicFromProperty (const std::string &propertyName, bool orderedPublishing=false) |
Use a topic whose name is specified by the given property. More... | |
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void | enableProfiler (bool enable) |
setProfiler allows setting ManagedIceObject::profiler to a new instance (if the new instance is actually not a null pointer) More... | |
std::string | generateSubObjectName (const std::string &subObjectName) |
Generates a unique name for a sub object from a general name. More... | |
ArmarXManagerPtr | getArmarXManager () const |
Returns the ArmarX manager used to add and remove components. More... | |
ManagedIceObjectConnectivity | getConnectivity () const |
Retrieve connectivity of the object (topcis as well as proxies) More... | |
IceManagerPtr | getIceManager () const |
Returns the IceManager. More... | |
VariantBasePtr | getMetaInfo (const std::string &id) |
StringVariantBaseMap | getMetaInfoMap () const |
std::string | getName () const |
Retrieve name of object. More... | |
Ice::ObjectAdapterPtr | getObjectAdapter () const |
Returns object's Ice adapter. More... | |
ArmarXObjectSchedulerPtr | getObjectScheduler () const |
PeriodicTaskPtr | getPeriodicTask (const std::string &name) |
Profiler::ProfilerPtr | getProfiler () const |
getProfiler returns an instance of armarx::Profiler More... | |
template<class ProxyTarg , class... Args> | |
void | getProxy (const char *name, IceInternal::ProxyHandle< ProxyTarg > &proxy, Args &&... args) |
template<class ProxyType > | |
ProxyType | getProxy (const std::string &name, bool addToDependencies=false, const std::string &endpoints="", bool throwOnProxyError=true) |
Retrieves a proxy object. More... | |
template<class ProxyTarg , class... Args> | |
void | getProxy (const std::string &name, IceInternal::ProxyHandle< ProxyTarg > &proxy, Args &&... args) |
template<class ProxyTarg , class... Args> | |
void | getProxy (IceInternal::ProxyHandle< ProxyTarg > &proxy, const char *name, Args &&... args) |
template<class ProxyTarg , class... Args> | |
void | getProxy (IceInternal::ProxyHandle< ProxyTarg > &proxy, const std::string &name, Args &&... args) |
Assigns a proxy to proxy . More... | |
Ice::ObjectPrx | getProxy (long timeoutMs=0, bool waitForScheduler=true) const |
Returns the proxy of this object (optionally it waits for the proxy) More... | |
template<class Prx > | |
Prx | getProxy (long timeoutMs=0, bool waitForScheduler=true) const |
template<class ProxyType > | |
void | getProxy (ProxyType &proxy, const char *name, bool addToDependencies=false, const std::string &endpoints="", bool throwOnProxyError=true) |
Overload to allow using string literals as name (solve ambiguous overload). More... | |
template<class Prx > | |
void | getProxy (Prx &prx, long timeoutMs=0, bool waitForScheduler=true) const |
int | getState () const |
Retrieve current state of the ManagedIceObject. More... | |
template<class TopicProxyType > | |
TopicProxyType | getTopic (const std::string &name) |
Returns a proxy of the specified topic. More... | |
template<class TopicProxyType > | |
void | getTopic (TopicProxyType &topicProxy, const std::string &name) |
Assigns a proxy of the specified topic to topicProxy . More... | |
std::vector< std::string > | getUnresolvedDependencies () const |
returns the names of all unresolved dependencies More... | |
ManagedIceObject (ManagedIceObject const &other) | |
void | offeringTopic (const std::string &name) |
Registers a topic for retrival after initialization. More... | |
void | preambleGetTopic (std::string const &name) |
void | setMetaInfo (const std::string &id, const VariantBasePtr &value) |
Allows to set meta information that can be queried live via Ice interface on the ArmarXManager. More... | |
void | startPeriodicTask (const std::string &uniqueName, std::function< void(void)> f, int periodMs, bool assureMeanInterval=false, bool forceSystemTime=true) |
bool | stopPeriodicTask (const std::string &name) |
bool | unsubscribeFromTopic (const std::string &name) |
Unsubscribe from a topic. More... | |
bool | usingProxy (const std::string &name, const std::string &endpoints="") |
Registers a proxy for retrieval after initialization and adds it to the dependency list. More... | |
void | usingTopic (const std::string &name, bool orderedPublishing=false) |
Registers a proxy for subscription after initialization. More... | |
void | waitForObjectScheduler () |
Waits until the ObjectScheduler could resolve all dependencies. More... | |
void | waitForProxy (std::string const &name, bool addToDependencies) |
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SpamFilterDataPtr | deactivateSpam (float deactivationDurationSec=10.0f, const std::string &identifier="", bool deactivate=true) const |
disables the logging for the current line for the given amount of seconds. More... | |
MessageTypeT | getEffectiveLoggingLevel () const |
Logging () | |
void | setLocalMinimumLoggingLevel (MessageTypeT level) |
With setLocalMinimumLoggingLevel the minimum verbosity-level of log-messages can be set. More... | |
void | setTag (const LogTag &tag) |
void | setTag (const std::string &tagName) |
virtual | ~Logging () |
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std::vector< std::string > | getComponentProxyNames () |
Ice::PropertiesPtr | getIceProperties () const |
Returns the set of Ice properties. More... | |
template<typename PropertyType > | |
Property< PropertyType > | getProperty (const std::string &name) |
Property creation and retrieval. More... | |
template<typename PropertyType > | |
Property< PropertyType > | getProperty (const std::string &name) const |
Hack to allow using getProperty in const -modified methods. More... | |
template<class T > | |
void | getProperty (std::atomic< T > &val, const std::string &name) const |
template<class T > | |
void | getProperty (T &val, const std::string &name) const |
template<class T > | |
std::vector< T > | getPropertyAsCSV (const std::string &name, const std::string &splitBy=",;", bool trimElements=true, bool removeEmptyElements=true) |
template<class ContainerT > | |
void | getPropertyAsCSV (ContainerT &val, const std::string &name, const std::string &splitBy=",;", bool trimElements=true, bool removeEmptyElements=true) |
PropertyDefinitionsPtr | getPropertyDefinitions () |
Returns the component's property definition container. More... | |
std::vector< std::string > | getSubscribedTopicNames () |
std::vector< std::string > | getTopicProxyNames () |
bool | hasProperty (const std::string &name) |
PropertyUser () | |
virtual void | setIceProperties (Ice::PropertiesPtr properties) |
Sets the Ice properties. More... | |
bool | tryAddProperty (const std::string &propertyName, const std::string &value) |
virtual void | updateIceProperties (const std::map< std::string, std::string > &changes) |
void | updateProperties () |
void | updateProxies (IceManagerPtr) |
~PropertyUser () override | |
Protected Member Functions | |
bool | createPrimitiveObject (ObjectVisuPrimitivePtr objectPrimitiveData, const std::string &name) |
bool | loadObject (const ObjectVisuData &obj) |
bool | loadObject (const std::string &objectFile, const std::string &project, const std::string &instanceName) |
bool | loadRobot (const std::string &robotName, const std::string &robotFile, const std::string &project, float scaling, bool colModel) |
void | removeFloorVisualization () |
bool | synchronizeFloor () |
bool | synchronizeObjects () |
bool | synchronizeRobots () |
bool | synchronizeSceneObjectPoses (NamePoseMap &objMap, NameValueMap &jvMap, VirtualRobot::SceneObjectPtr currentObjVisu) |
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void | addPropertyUser (const PropertyUserPtr &subPropertyUser) |
Add additional property users here that should show up in the application help text. More... | |
Component () | |
Protected default constructor. Used for virtual inheritance. Use createManagedIceObject() instead. More... | |
std::string | getConfigDomain () |
Retrieve config domain for this component as set in constructor. More... | |
std::string | getConfigIdentifier () |
Retrieve config identifier for this component as set in constructor. More... | |
std::string | getConfigName () |
Retrieve config name for this component as set in constructor. More... | |
virtual void | icePropertiesInitialized () |
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template<class PluginT , class... ParamsT> | |
PluginT * | addPlugin (const std::string prefix="", ParamsT &&... params) |
template<class PluginT , class... ParamsT> | |
void | addPlugin (PluginT *&targ, const std::string prefix="", ParamsT &&... params) |
template<class PluginT , class... ParamsT> | |
void | addPlugin (std::experimental::observer_ptr< PluginT > &targ, const std::string prefix="", ParamsT &&... params) |
Ice::CommunicatorPtr | getCommunicator () const |
std::unique_ptr< ManagedIceObjectPlugin > & | getPluginPointer (std::type_info const &type, std::string const &prefix) |
ManagedIceObject () | |
Protected default constructor. More... | |
virtual void | postOnConnectComponent () |
virtual void | postOnDisconnectComponent () |
virtual void | postOnExitComponent () |
virtual void | postOnInitComponent () |
virtual void | preOnDisconnectComponent () |
virtual void | preOnExitComponent () |
bool | removeProxyDependency (const std::string &name) |
This function removes the dependency of this object on the in parameter name specified object. More... | |
void | setName (std::string name) |
Override name of well-known object. More... | |
void | terminate () |
Initiates termination of this IceManagedObject. More... | |
~ManagedIceObject () override | |
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bool | checkLogLevel (MessageTypeT level) const |
const LogSenderPtr & | getLogSender () const |
Retrieve log sender. More... | |
LogSenderPtr | loghelper (const char *file, int line, const char *function) const |
Protected Attributes | |
std::map< VirtualRobot::RobotPtr, SoNode * > | addedRobotVisualizations |
std::map< VirtualRobot::SceneObjectPtr, SoNode * > | addedVisualizations |
SoSeparator * | baseCoordVisu |
SoSeparator * | coinVisu |
SceneVisuData | currentSceneData |
SoSeparator * | dynamicsVisu |
SoSeparator * | floorVisu |
SceneVisuData | lastSceneData |
VirtualRobot::SceneObject::VisualizationType | modelType |
std::shared_ptr< std::recursive_mutex > | mutex |
mutex to protect access to visualization models More... | |
std::shared_ptr< std::recursive_mutex > | mutexData |
mutex to process SceneData More... | |
SoSeparator * | sceneViewableSep |
float | synchronize2TimeMS |
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MessageTypeT | minimumLoggingLevel |
SpamFilterDataPtr | spamFilter |
LogTag | tag |
Additional Inherited Members | |
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template<class T , class TPtr = IceInternal::Handle<T>> | |
static TPtr | create (Ice::PropertiesPtr properties=Ice::createProperties(), const std::string &configName="", const std::string &configDomain="ArmarX") |
Factory method for a component. More... | |
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static std::string | generateSubObjectName (const std::string &superObjectName, const std::string &subObjectName) |
Generates a unique name for a sub object from a general name and unique name. More... | |
static std::string | GetObjectStateAsString (int state) |
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static const ManagedIceObjectPtr | NullPtr |
A nullptr to be used when a const ref to a nullptr is required. More... | |
The ArmarXPhysicsWorldVisualization class organizes the Coin3D visualization of the physics scene. It connects to the SimulatorVisuUpdate topic in order to retrieve the visualization stream of the current simulated environment. All scene changes (new objects / removed objects) are handled by checking the current setup with the retrieved one.
Definition at line 69 of file ArmarXPhysicsWorldVisualization.h.
using RecursiveLockPtr = std::shared_ptr<std::unique_lock<std::recursive_mutex> > |
Definition at line 163 of file ArmarXPhysicsWorldVisualization.h.
Definition at line 48 of file ArmarXPhysicsWorldVisualization.cpp.
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Definition at line 75 of file ArmarXPhysicsWorldVisualization.cpp.
void addFloorVisualization | ( | Eigen::Vector3f | floorPos, |
Eigen::Vector3f | floorUp, | ||
float | floorExtendMM, | ||
std::string | floorTexture | ||
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Definition at line 234 of file ArmarXPhysicsWorldVisualization.cpp.
void addVisualization | ( | VirtualRobot::RobotPtr | ro, |
VirtualRobot::SceneObject::VisualizationType | visuType = VirtualRobot::SceneObject::Full |
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Definition at line 211 of file ArmarXPhysicsWorldVisualization.cpp.
void addVisualization | ( | VirtualRobot::SceneObjectPtr | so, |
VirtualRobot::SceneObject::VisualizationType | visuType = VirtualRobot::SceneObject::Full |
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SoNode * buildVisu | ( | VirtualRobot::RobotPtr | ro, |
VirtualRobot::SceneObject::VisualizationType | visuType = VirtualRobot::SceneObject::Full |
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buildVisu Creates visualization with increased ref counter.
ro | |
visuType |
Definition at line 163 of file ArmarXPhysicsWorldVisualization.cpp.
SoNode* buildVisu | ( | VirtualRobot::SceneObjectPtr | o, |
VirtualRobot::SceneObject::VisualizationType | visuType = VirtualRobot::SceneObject::Full |
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buildVisu Creates visualization with increased ref counter.
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visuType |
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Definition at line 1067 of file ArmarXPhysicsWorldVisualization.cpp.
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Reimplemented from Component.
Definition at line 115 of file ArmarXPhysicsWorldVisualization.h.
void enableVisuType | ( | bool | fullModel | ) |
Definition at line 396 of file ArmarXPhysicsWorldVisualization.cpp.
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inlineoverridevirtual |
Retrieve default name of component.
Implement this method in each IceManagedObject. The default name of a is used if no name is specified in the factory method.
Implements ManagedIceObject.
Definition at line 82 of file ArmarXPhysicsWorldVisualization.h.
SceneObjectPtr getObject | ( | const std::string & | name | ) |
Definition at line 1020 of file ArmarXPhysicsWorldVisualization.cpp.
std::vector< SceneObjectPtr > getObjects | ( | ) | const |
Definition at line 1047 of file ArmarXPhysicsWorldVisualization.cpp.
RobotPtr getRobot | ( | const std::string & | name | ) |
Definition at line 1165 of file ArmarXPhysicsWorldVisualization.cpp.
std::vector< RobotPtr > getRobots | ( | ) | const |
Definition at line 1034 of file ArmarXPhysicsWorldVisualization.cpp.
auto getScopedDataLock | ( | ) |
Definition at line 486 of file ArmarXPhysicsWorldVisualization.cpp.
auto getScopedLock | ( | ) |
Definition at line 479 of file ArmarXPhysicsWorldVisualization.cpp.
Ice::Long getSyncTimestamp | ( | ) | const |
getSyncTimestamp
Definition at line 1060 of file ArmarXPhysicsWorldVisualization.cpp.
float getSyncVisuTime | ( | ) |
Definition at line 841 of file ArmarXPhysicsWorldVisualization.cpp.
SoSeparator * getViewableScene | ( | ) |
Returns the scene without floor (allows for better viewAll handling)
Definition at line 145 of file ArmarXPhysicsWorldVisualization.cpp.
SoSeparator * getVisualization | ( | ) |
getVisu returns the visualization that is synchronized with ArmarXPhysicsWorld
Definition at line 139 of file ArmarXPhysicsWorldVisualization.cpp.
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Definition at line 847 of file ArmarXPhysicsWorldVisualization.cpp.
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Definition at line 947 of file ArmarXPhysicsWorldVisualization.cpp.
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Definition at line 868 of file ArmarXPhysicsWorldVisualization.cpp.
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overridevirtual |
Pure virtual hook for the subclass.
Is called once all dependencies of the object have been resolved and Ice connection is established. This hook is called whenever the dependencies are found. That means if the a depedency crashes or shuts down, the ManagedIceObject goes into disconnected state. When the dependencies are found again, this hook is called again.
Implements ManagedIceObject.
Definition at line 115 of file ArmarXPhysicsWorldVisualization.cpp.
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overridevirtual |
Hook for subclass.
Is called if a dependency of the object got lost (crash, network error, stopped, ...). This hook should be the inverse to onConnectComponent(). So that onDisconnectComponent() and onConnectComponent() can be called alternatingly and the ManagedIceObject remains in valid states. *
Reimplemented from ManagedIceObject.
Definition at line 120 of file ArmarXPhysicsWorldVisualization.cpp.
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overridevirtual |
Hook for subclass.
Is called once the component terminates. Use for cleanup. Only called once.
Reimplemented from ManagedIceObject.
Definition at line 125 of file ArmarXPhysicsWorldVisualization.cpp.
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overridevirtual |
Pure virtual hook for the subclass.
Is called once initialization of the ManagedIceObject is done. This hook is called in the implenting class once and never again during the lifecyle of the object. This function is called as soon as the ManagedIceObject was added to the ArmarXManager. Called in an own thread and not the thread it was created in.
Implements ManagedIceObject.
Definition at line 106 of file ArmarXPhysicsWorldVisualization.cpp.
void releaseResources | ( | ) |
Definition at line 92 of file ArmarXPhysicsWorldVisualization.cpp.
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protected |
Definition at line 258 of file ArmarXPhysicsWorldVisualization.cpp.
void removeObjectVisualization | ( | const std::string & | name | ) |
Definition at line 331 of file ArmarXPhysicsWorldVisualization.cpp.
void removeRobotVisualization | ( | const std::string & | name | ) |
Definition at line 355 of file ArmarXPhysicsWorldVisualization.cpp.
void removeVisualization | ( | VirtualRobot::RobotPtr | r | ) |
Definition at line 377 of file ArmarXPhysicsWorldVisualization.cpp.
void removeVisualization | ( | VirtualRobot::SceneObjectPtr | so | ) |
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override |
Inherited from SimulatorListenerInterface. This method is called when the simulator publishes a scene update. For now the complete scene is described in the SyeneVisuData format.
Definition at line 130 of file ArmarXPhysicsWorldVisualization.cpp.
void setMutex | ( | std::shared_ptr< std::recursive_mutex > const & | m | ) |
Definition at line 473 of file ArmarXPhysicsWorldVisualization.cpp.
void showBaseCoord | ( | bool | enable, |
float | scale = 5.0f |
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Definition at line 266 of file ArmarXPhysicsWorldVisualization.cpp.
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Definition at line 561 of file ArmarXPhysicsWorldVisualization.cpp.
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Definition at line 687 of file ArmarXPhysicsWorldVisualization.cpp.
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Definition at line 585 of file ArmarXPhysicsWorldVisualization.cpp.
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Definition at line 500 of file ArmarXPhysicsWorldVisualization.cpp.
bool synchronizeVisualizationData | ( | ) |
Show/hide contacts.
enable |
Update the contact visualization Draws an arrow at each contact Does nothing if enableContacts is false
synchronizeVisualizationData Updates world poses of all objects of the visualization according to the current state of the physics engine.
Definition at line 776 of file ArmarXPhysicsWorldVisualization.cpp.
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Definition at line 224 of file ArmarXPhysicsWorldVisualization.h.
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Definition at line 223 of file ArmarXPhysicsWorldVisualization.h.
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Definition at line 218 of file ArmarXPhysicsWorldVisualization.h.
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Definition at line 216 of file ArmarXPhysicsWorldVisualization.h.
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Definition at line 236 of file ArmarXPhysicsWorldVisualization.h.
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Definition at line 217 of file ArmarXPhysicsWorldVisualization.h.
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Definition at line 221 of file ArmarXPhysicsWorldVisualization.h.
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Definition at line 237 of file ArmarXPhysicsWorldVisualization.h.
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Definition at line 239 of file ArmarXPhysicsWorldVisualization.h.
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mutex to protect access to visualization models
Definition at line 231 of file ArmarXPhysicsWorldVisualization.h.
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mutex to process SceneData
Definition at line 234 of file ArmarXPhysicsWorldVisualization.h.
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Definition at line 220 of file ArmarXPhysicsWorldVisualization.h.
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Definition at line 226 of file ArmarXPhysicsWorldVisualization.h.