#include <armarx/navigation/algorithms/ObstacleAwareVelocityLimit.h>
◆ maxVelocity
| float maxVelocity {200.F} |
Permissible velocity far away from any obstacle [mm/s].
◆ obstacleCostExponent
| float obstacleCostExponent {4.F} |
Exponent of the proximity term. Larger values keep full speed closer to obstacles.
◆ obstacleDistanceWeight
| float obstacleDistanceWeight {2.F} |
Strength of the reduction. At zero clearance the limit is maxVelocity / (1 + w).
◆ obstacleMaxDistance
| float obstacleMaxDistance {500.F} |
Distances are clipped to this value; beyond it the limit is maxVelocity [mm].
The documentation for this struct was generated from the following file: