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#include <armarx/navigation/algorithms/ObstacleAwareVelocityLimit.h>
Public Attributes | |
| float | maxVelocity {200.F} |
| Permissible velocity far away from any obstacle [mm/s]. | |
| float | obstacleCostExponent {4.F} |
| Exponent of the proximity term. Larger values keep full speed closer to obstacles. | |
| float | obstacleDistanceWeight {2.F} |
Strength of the reduction. At zero clearance the limit is maxVelocity / (1 + w). | |
| float | obstacleMaxDistance {500.F} |
Distances are clipped to this value; beyond it the limit is maxVelocity [mm]. | |
Definition at line 55 of file ObstacleAwareVelocityLimit.h.
| float maxVelocity {200.F} |
Permissible velocity far away from any obstacle [mm/s].
Definition at line 58 of file ObstacleAwareVelocityLimit.h.
| float obstacleCostExponent {4.F} |
Exponent of the proximity term. Larger values keep full speed closer to obstacles.
Definition at line 67 of file ObstacleAwareVelocityLimit.h.
| float obstacleDistanceWeight {2.F} |
Strength of the reduction. At zero clearance the limit is maxVelocity / (1 + w).
Definition at line 64 of file ObstacleAwareVelocityLimit.h.
| float obstacleMaxDistance {500.F} |
Distances are clipped to this value; beyond it the limit is maxVelocity [mm].
Definition at line 61 of file ObstacleAwareVelocityLimit.h.