CB-Blues.h
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1/**
2 * This file was automatically created with "create_c++_header.sh".
3 * Do not edit manually.
4 */
5#pragma once
6#include "../../colormap.h"
7
8namespace colormap
9{
10 namespace IDL
11 {
12
13 class CBBlues : public Colormap
14 {
15 private:
16 class Wrapper : public WrapperBase
17 {
18 public:
19#ifdef float
20#error "TODO"
21#endif
22#define float local_real_t
23#include "../../../../shaders/glsl/IDL_CB-Blues.frag"
24#undef float
25 };
26
27 public:
28 Color
29 getColor(double x) const override
30 {
31 Wrapper w;
32 vec4 c = w.colormap(x);
33 Color result;
34 result.r = std::max(0.0, std::min(1.0, c.r));
35 result.g = std::max(0.0, std::min(1.0, c.g));
36 result.b = std::max(0.0, std::min(1.0, c.b));
37 result.a = std::max(0.0, std::min(1.0, c.a));
38 return result;
39 }
40
41 std::string
42 getTitle() const override
43 {
44 return std::string("CB-Blues");
45 }
46
47 std::string
48 getCategory() const override
49 {
50 return std::string("IDL");
51 }
52
53 std::string
54 getSource() const override
55 {
56 return std::string(
57 "float colormap_red(float x) {\n"
58 " if (x < 0.8724578971287745) {\n"
59 " return ((((-2.98580898761749E+03 * x + 6.75014845489710E+03) * x - "
60 "4.96941610635258E+03) * x + 1.20190439358912E+03) * x - 2.94374708396149E+02) "
61 "* x + 2.48449410219242E+02;\n"
62 " } else {\n"
63 " return 8.0;\n"
64 " }\n"
65 "}\n"
66 "\n"
67 "float colormap_green(float x) {\n"
68 " if (x < 0.3725897611307026) {\n"
69 " return -1.30453729372935E+02 * x + 2.51073069306930E+02;\n"
70 " } else {\n"
71 " return (-4.97095598364922E+01 * x - 1.77638812495581E+02) * x + "
72 "2.75554584848896E+02;\n"
73 " }\n"
74 "}\n"
75 "\n"
76 "float colormap_blue(float x) {\n"
77 " if (x < 0.8782350698420436) {\n"
78 " return (((-1.66242968759033E+02 * x + 2.50865766027010E+02) * x - "
79 "1.82046165445353E+02) * x - 3.29698266187334E+01) * x + "
80 "2.53927912915449E+02;\n"
81 " } else {\n"
82 " return -3.85153281423831E+02 * x + 4.93849833147981E+02;\n"
83 " }\n"
84 "}\n"
85 "\n"
86 "vec4 colormap(float x) {\n"
87 " float r = clamp(colormap_red(x) / 255.0, 0.0, 1.0);\n"
88 " float g = clamp(colormap_green(x) / 255.0, 0.0, 1.0);\n"
89 " float b = clamp(colormap_blue(x) / 255.0, 0.0, 1.0);\n"
90 " return vec4(r, g, b, 1.0);\n"
91 "}\n");
92 }
93 };
94
95 } // namespace IDL
96} // namespace colormap
constexpr T c
std::string getCategory() const override
Definition CB-Blues.h:48
std::string getSource() const override
Definition CB-Blues.h:54
Color getColor(double x) const override
Definition CB-Blues.h:29
std::string getTitle() const override
Definition CB-Blues.h:42
uint32_t Color
RGBA color.
Definition color.h:8
This file offers overloads of toIce() and fromIce() functions for STL container types.
This file was automatically created with "create_c++_header.sh".
Definition colormap.h:10