Green-Red-Blue-White.h
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1/**
2 * This file was automatically created with "create_c++_header.sh".
3 * Do not edit manually.
4 */
5#pragma once
6#include "../../colormap.h"
7
8namespace colormap
9{
10 namespace IDL
11 {
12
14 {
15 private:
16 class Wrapper : public WrapperBase
17 {
18 public:
19#ifdef float
20#error "TODO"
21#endif
22#define float local_real_t
23#include "../../../../shaders/glsl/IDL_Green-Red-Blue-White.frag"
24#undef float
25 };
26
27 public:
28 Color
29 getColor(double x) const override
30 {
31 Wrapper w;
32 vec4 c = w.colormap(x);
33 Color result;
34 result.r = std::max(0.0, std::min(1.0, c.r));
35 result.g = std::max(0.0, std::min(1.0, c.g));
36 result.b = std::max(0.0, std::min(1.0, c.b));
37 result.a = std::max(0.0, std::min(1.0, c.a));
38 return result;
39 }
40
41 std::string
42 getTitle() const override
43 {
44 return std::string("Green-Red-Blue-White");
45 }
46
47 std::string
48 getCategory() const override
49 {
50 return std::string("IDL");
51 }
52
53 std::string
54 getSource() const override
55 {
56 return std::string(
57 "float colormap_red(float x) {\n"
58 " if (x < 0.2648221343873518) {\n"
59 " return 1518.00 * x - 162.00;\n"
60 " } else if (x < 0.2806324110671937) {\n"
61 " return 759.00 * x + 39.00;\n"
62 " } else if (x < 0.2964426877470356) {\n"
63 " return 252.0;\n"
64 " } else if (x < 0.3122529644268774) {\n"
65 " return -253.00 * x + 327.00;\n"
66 " } else if (x < 0.3280632411067194) {\n"
67 " return 248.0;\n"
68 " } else if (x < 0.3596837944664031) {\n"
69 " return -253.00 * x + 331.00;\n"
70 " } else if (x < 0.3636363636363636) {\n"
71 " return 240.0;\n"
72 " } else if (x < 0.3794466403162055) {\n"
73 " return -253.00 * x + 332.00;\n"
74 " } else if (x < 0.391304347826087) {\n"
75 " return 236.0;\n"
76 " } else if (x < 0.4229249011857708) {\n"
77 " return -253.00 * x + 335.00;\n"
78 " } else if (x < 0.4387351778656127) {\n"
79 " return 228.0;\n"
80 " } else if (x < 0.4861660079051384) {\n"
81 " return -253.00 * x + 339.00;\n"
82 " } else if (x < 0.5019762845849802) {\n"
83 " return 216.0;\n"
84 " } else if (x < 0.549407114624506) {\n"
85 " return -253.00 * x + 343.00;\n"
86 " } else if (x < 0.5652173913043478) {\n"
87 " return 204.0;\n"
88 " } else if (x < 0.5968379446640316) {\n"
89 " return -253.00 * x + 347.00;\n"
90 " } else if (x < 0.6126482213438735) {\n"
91 " return 196.0;\n"
92 " } else if (x < 0.6600790513833992) {\n"
93 " return -253.00 * x + 351.00;\n"
94 " } else if (x < 0.6758893280632411) {\n"
95 " return 184.0;\n"
96 " } else if (x < 0.7075098814229249) {\n"
97 " return -253.00 * x + 355.00;\n"
98 " } else if (x < 0.7233201581027668) {\n"
99 " return 176.0;\n"
100 " } else if (x < 0.7707509881422925) {\n"
101 " return -253.00 * x + 359.00;\n"
102 " } else if (x < 0.7865612648221344) {\n"
103 " return 164.0;\n"
104 " } else if (x < 0.83399209486166) {\n"
105 " return -253.00 * x + 363.00;\n"
106 " } else if (x < 0.849802371541502) {\n"
107 " return 152.0;\n"
108 " } else if (x < 0.8662737248407505) {\n"
109 " return -253.00 * x + 367.00;\n"
110 " } else {\n"
111 " return 8.24946218487293E+02 * x - 5.66796485866989E+02;\n"
112 " }\n"
113 "}\n"
114 "\n"
115 "float colormap_green(float x) {\n"
116 " if (x < 0.04321209459549381) {\n"
117 " return 9.10799999999998E+02 * x + 6.80363636363637E+01;\n"
118 " } else if (x < 0.1067193675889328) {\n"
119 " return 2277.00 * x + 9.00;\n"
120 " } else if (x < 0.1225296442687747) {\n"
121 " return -759.00 * x + 333.00;\n"
122 " } else if (x < 0.6113554850777934) {\n"
123 " return -1518.00 * x + 426.00;\n"
124 " } else if (x < 0.9924501603814814) {\n"
125 " return 1.97884558823513E+03 * x - 1.71181573083763E+03;\n"
126 " } else {\n"
127 " return 253.00 * x + 1.00;\n"
128 " }\n"
129 "}\n"
130 "\n"
131 "float colormap_blue(float x) {\n"
132 " return 5.23682489688790E+02 * x - 1.55016347956506E+02;\n"
133 "}\n"
134 "\n"
135 "vec4 colormap(float x) {\n"
136 " float r = clamp(colormap_red(x) / 255.0, 0.0, 1.0);\n"
137 " float g = clamp(colormap_green(x) / 255.0, 0.0, 1.0);\n"
138 " float b = clamp(colormap_blue(x) / 255.0, 0.0, 1.0);\n"
139 " return vec4(r, g, b, 1.0);\n"
140 "}\n");
141 }
142 };
143
144 } // namespace IDL
145} // namespace colormap
constexpr T c
std::string getCategory() const override
std::string getSource() const override
Color getColor(double x) const override
std::string getTitle() const override
uint32_t Color
RGBA color.
Definition color.h:8
This file offers overloads of toIce() and fromIce() functions for STL container types.
This file was automatically created with "create_c++_header.sh".
Definition colormap.h:10