CollisionModelHelper.h
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1/*
2 * This file is part of ArmarX.
3 *
4 * ArmarX is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License version 2 as
6 * published by the Free Software Foundation.
7 *
8 * ArmarX is distributed in the hope that it will be useful, but
9 * WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 *
16 * @package RobotAPI
17 * @author Christoph Pohl ( christoph dot pohl at kit dot edu )
18 * @date 17.02.23
19 * @copyright http://www.gnu.org/licenses/gpl-2.0.txt
20 * GNU General Public License
21 */
22
23#pragma once
24
25#include <VirtualRobot/VirtualRobot.h>
26
32
34{
35
37 {
38 public:
39 using ManipulationObjectSet = std::vector<VirtualRobot::ManipulationObject>;
40 using ManipulationObjectSetPtr = std::shared_ptr<ManipulationObjectSet>;
41
42 static VirtualRobot::ManipulationObjectPtr
46 static VirtualRobot::SceneObjectSetPtr
47 asSceneObjects(const objpose::ObjectPoseSeq& objectPoses);
48 static VirtualRobot::SceneObjectSetPtr
50 const OccupancyGridHelper::Params& params);
51 static void visualizeCollisionModel(const VirtualRobot::CollisionModelPtr& model,
52 viz::Client& arviz);
53
54
56 VirtualRobot::SceneObjectSetPtr fetchSceneObjects();
58
59 private:
60 objpose::ObjectPoseClient objectPoseClient_;
61 };
62} // namespace armarx::obstacle_avoidance
detail::OccupancyGridHelperParams Params
Provides access to the armarx::objpose::ObjectPoseStorageInterface (aka the object memory).
static VirtualRobot::ManipulationObjectPtr asManipulationObject(const objpose::ObjectPose &objectPose)
static ManipulationObjectSetPtr asManipulationObjects(const objpose::ObjectPoseSeq &objectPoses)
std::vector< VirtualRobot::ManipulationObject > ManipulationObjectSet
std::shared_ptr< ManipulationObjectSet > ManipulationObjectSetPtr
static VirtualRobot::SceneObjectSetPtr asSceneObjects(const objpose::ObjectPoseSeq &objectPoses)
CollisionModelHelper(const objpose::ObjectPoseClient &client)
static void visualizeCollisionModel(const VirtualRobot::CollisionModelPtr &model, viz::Client &arviz)
std::vector< ObjectPose > ObjectPoseSeq
An object pose as stored by the ObjectPoseStorage.
Definition ObjectPose.h:34