#include <VisionX/vision_algorithms/HandLocalizationWithFingertips/Visualization/MoveMasterModel.h>
◆ CMoveMasterModel()
◆ ~CMoveMasterModel()
◆ getPositionOfKeypoint()
| Vec3d getPositionOfKeypoint |
( |
int | nKeyPoint | ) |
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◆ init()
| bool init |
( |
std::string | sFilename, |
|
|
float | fFocalLengthY ) |
◆ setHandPosition()
| void setHandPosition |
( |
Vec3d | pos | ) |
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◆ setHandRotation()
| void setHandRotation |
( |
double | alpha, |
|
|
double | beta, |
|
|
double | gamma ) |
◆ setJointAngle()
| void setJointAngle |
( |
int | nJoint, |
|
|
float | fAngleRad ) |
◆ setObjCylConfig()
| void setObjCylConfig |
( |
Vec3d | pos, |
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|
double | alpha, |
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double | beta, |
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|
double | gamma, |
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|
float | height, |
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|
float | radius ) |
◆ setTestSpherePosition()
| void setTestSpherePosition |
( |
Vec3d | pos | ) |
|
◆ update()
◆ hand_pos
◆ hand_rot
◆ m_pObjCylPos
| SoTranslation* m_pObjCylPos |
◆ m_pObjCylRot
| SoTransform* m_pObjCylRot |
◆ m_pObjectCylinder
| SoCylinder* m_pObjectCylinder |
◆ m_pOIFwdKinematicsInterface
◆ m_pTestSpherePos
| SoTranslation* m_pTestSpherePos |
The documentation for this class was generated from the following files: