Green-White_Linear.h
Go to the documentation of this file.
1/**
2 * This file was automatically created with "create_c++_header.sh".
3 * Do not edit manually.
4 */
5#pragma once
6#include "../../colormap.h"
7
8namespace colormap
9{
10 namespace IDL
11 {
12
14 {
15 private:
16 class Wrapper : public WrapperBase
17 {
18 public:
19#ifdef float
20#error "TODO"
21#endif
22#define float local_real_t
23#include "../../../../shaders/glsl/IDL_Green-White_Linear.frag"
24#undef float
25 };
26
27 public:
28 Color
29 getColor(double x) const override
30 {
31 Wrapper w;
32 vec4 c = w.colormap(x);
33 Color result;
34 result.r = std::max(0.0, std::min(1.0, c.r));
35 result.g = std::max(0.0, std::min(1.0, c.g));
36 result.b = std::max(0.0, std::min(1.0, c.b));
37 result.a = std::max(0.0, std::min(1.0, c.a));
38 return result;
39 }
40
41 std::string
42 getTitle() const override
43 {
44 return std::string("Green-White_Linear");
45 }
46
47 std::string
48 getCategory() const override
49 {
50 return std::string("IDL");
51 }
52
53 std::string
54 getSource() const override
55 {
56 return std::string("float colormap_red(float x) {\n"
57 " return 1.61361058036781E+00 * x - 1.55391688559828E+02;\n"
58 "}\n"
59 "\n"
60 "float colormap_green(float x) {\n"
61 " return 9.99817607003891E-01 * x + 1.01544260700389E+00;\n"
62 "}\n"
63 "\n"
64 "float colormap_blue(float x) {\n"
65 " return 3.44167852062589E+00 * x - 6.19885917496444E+02;\n"
66 "}\n"
67 "\n"
68 "vec4 colormap(float x) {\n"
69 " float t = x * 255.0;\n"
70 " float r = clamp(colormap_red(t) / 255.0, 0.0, 1.0);\n"
71 " float g = clamp(colormap_green(t) / 255.0, 0.0, 1.0);\n"
72 " float b = clamp(colormap_blue(t) / 255.0, 0.0, 1.0);\n"
73 " return vec4(r, g, b, 1.0);\n"
74 "}\n");
75 }
76 };
77
78 } // namespace IDL
79} // namespace colormap
constexpr T c
std::string getCategory() const override
std::string getSource() const override
Color getColor(double x) const override
std::string getTitle() const override
uint32_t Color
RGBA color.
Definition color.h:8
This file offers overloads of toIce() and fromIce() functions for STL container types.
This file was automatically created with "create_c++_header.sh".
Definition colormap.h:10