#include <ArmarXSimulation/libraries/ClutteredSceneGenerator/objects/SimulatedObjectAsObject.h>
◆ SimulatedObjectAsObject()
◆ ~SimulatedObjectAsObject()
◆ addToSimulator()
| void addToSimulator |
( |
armarx::SimulatorInterfacePrx & | simulator | ) |
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overridevirtual |
◆ checkCollision()
| bool checkCollision |
( |
const VirtualRobot::CollisionCheckerPtr & | col, |
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const VirtualRobot::SceneObjectSetPtr & | objectSet ) |
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overridevirtual |
◆ getLocalPose()
| std::unique_ptr< Pose > getLocalPose |
( |
| ) |
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overridevirtual |
◆ setLocalPose()
◆ updatePoseFromSimulator()
| void updatePoseFromSimulator |
( |
armarx::SimulatorInterfacePrx & | simulator | ) |
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overridevirtual |
◆ updatePoseToSimulator()
| void updatePoseToSimulator |
( |
armarx::SimulatorInterfacePrx & | simulator | ) |
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overridevirtual |
The documentation for this class was generated from the following files: