Green-White_Exponential.h
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1/**
2 * This file was automatically created with "create_c++_header.sh".
3 * Do not edit manually.
4 */
5#pragma once
6#include "../../colormap.h"
7
8namespace colormap
9{
10 namespace IDL
11 {
12
14 {
15 private:
16 class Wrapper : public WrapperBase
17 {
18 public:
19#ifdef float
20#error "TODO"
21#endif
22#define float local_real_t
23#include "../../../../shaders/glsl/IDL_Green-White_Exponential.frag"
24#undef float
25 };
26
27 public:
28 Color
29 getColor(double x) const override
30 {
31 Wrapper w;
32 vec4 c = w.colormap(x);
33 Color result;
34 result.r = std::max(0.0, std::min(1.0, c.r));
35 result.g = std::max(0.0, std::min(1.0, c.g));
36 result.b = std::max(0.0, std::min(1.0, c.b));
37 result.a = std::max(0.0, std::min(1.0, c.a));
38 return result;
39 }
40
41 std::string
42 getTitle() const override
43 {
44 return std::string("Green-White_Exponential");
45 }
46
47 std::string
48 getCategory() const override
49 {
50 return std::string("IDL");
51 }
52
53 std::string
54 getSource() const override
55 {
56 return std::string(
57 "float colormap_red(float x) {\n"
58 " if (x < (5.33164074896858E-01 + 3.69558823529412E+01) / "
59 "(6.61764705882353E-01 - 3.80845483226613E-01)) { // 133.451339048\n"
60 " return 3.80845483226613E-01 * x + 5.33164074896858E-01;\n"
61 " } else if(x < (2.21853643274093E+02 - 3.69558823529412E+01) / "
62 "(1.86816585713397E+00 - 6.61764705882353E-01)) { // 153.263912861\n"
63 " return 6.61764705882353E-01 * x - 3.69558823529412E+01;\n"
64 " } else {\n"
65 " return 1.86816585713397E+00 * x - 2.21853643274093E+02;\n"
66 " }\n"
67 "}\n"
68 "\n"
69 "float colormap_green(float x) {\n"
70 " if (x < (8.74223522059742E+01 - 3.33294186729301E-01) / "
71 "(1.34076340457443E+00 - 6.66705813270699E-01)) { // 129.201212393\n"
72 " return 6.66705813270699E-01 * x - 3.33294186729301E-01;\n"
73 " } else {\n"
74 " return 1.34076340457443E+00 * x - 8.74223522059742E+01;\n"
75 " }\n"
76 "}\n"
77 "\n"
78 "float colormap_blue(float x) {\n"
79 " if (x < (4.92898927047827E+02 - 4.63219741480611E-01) / "
80 "(2.93126567624928E+00 - 2.63081042553601E-01)) {\n"
81 " return 2.63081042553601E-01 * x - 4.63219741480611E-01;\n"
82 " } else {\n"
83 " return 2.93126567624928E+00 * x - 4.92898927047827E+02;\n"
84 " }\n"
85 "}\n"
86 "\n"
87 "vec4 colormap(float x) {\n"
88 " float t = x * 255.0;\n"
89 " float r = clamp(colormap_red(t) / 255.0, 0.0, 1.0);\n"
90 " float g = clamp(colormap_green(t) / 255.0, 0.0, 1.0);\n"
91 " float b = clamp(colormap_blue(t) / 255.0, 0.0, 1.0);\n"
92 " return vec4(r, g, b, 1.0);\n"
93 "}\n");
94 }
95 };
96
97 } // namespace IDL
98} // namespace colormap
constexpr T c
Color getColor(double x) const override
uint32_t Color
RGBA color.
Definition color.h:8
This file offers overloads of toIce() and fromIce() functions for STL container types.
This file was automatically created with "create_c++_header.sh".
Definition colormap.h:10