morning_glory.h
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1/**
2 * This file was automatically created with "create_c++_header.sh".
3 * Do not edit manually.
4 */
5#pragma once
6#include "../../colormap.h"
7
8namespace colormap
9{
10 namespace transform
11 {
12
13 class MorningGlory : public Colormap
14 {
15 private:
16 class Wrapper : public WrapperBase
17 {
18 public:
19#ifdef float
20#error "TODO"
21#endif
22#define float local_real_t
23#include "../../../../shaders/glsl/transform_morning_glory.frag"
24#undef float
25 };
26
27 public:
28 Color
29 getColor(double x) const override
30 {
31 Wrapper w;
32 vec4 c = w.colormap(x);
33 Color result;
34 result.r = std::max(0.0, std::min(1.0, c.r));
35 result.g = std::max(0.0, std::min(1.0, c.g));
36 result.b = std::max(0.0, std::min(1.0, c.b));
37 result.a = std::max(0.0, std::min(1.0, c.a));
38 return result;
39 }
40
41 std::string
42 getTitle() const override
43 {
44 return std::string("morning_glory");
45 }
46
47 std::string
48 getCategory() const override
49 {
50 return std::string("transform");
51 }
52
53 std::string
54 getSource() const override
55 {
56 return std::string(
57 "float colormap_red(float x) {\n"
58 " if (x < 0.0) {\n"
59 " return 0.0;\n"
60 " } else if (x <= 1.0) {\n"
61 " float xx = 270.9 * x + 0.7703;\n"
62 " if (xx > 255.0) {\n"
63 " return (510.0 - xx) / 266.0;\n"
64 " } else {\n"
65 " return xx / 255.0;\n"
66 " }\n"
67 " } else {\n"
68 " return 239.0 / 255.0;\n"
69 " }\n"
70 "}\n"
71 "\n"
72 "float colormap_green(float x) {\n"
73 " if (x < 0.0) {\n"
74 " return 124.0 / 255.0;\n"
75 " } else if (x <= 1.0) {\n"
76 " float xx = 180.0 * sin(x * 3.97 + 9.46) + 131.0;\n"
77 " if (xx < 0.0) {\n"
78 " return abs(xx) / 255.0;\n"
79 " } else if (xx > 255.0) {\n"
80 " return (510.0 - xx) / 255.0;\n"
81 " } else {\n"
82 " return xx / 255.0;\n"
83 " }\n"
84 " } else {\n"
85 " return 242.0 / 255.0;\n"
86 " }\n"
87 "}\n"
88 "\n"
89 "float colormap_blue(float x) {\n"
90 " if (x < 0.0) {\n"
91 " return 78.0 / 255.0;\n"
92 " } else if (x <= 1.0e0) {\n"
93 " return (95.0 * sin((x - 0.041) * 7.46) + 106.9) / 255.0;\n"
94 " } else {\n"
95 " return 179.0 / 255.0;\n"
96 " }\n"
97 "}\n"
98 "\n"
99 "vec4 colormap(float x) {\n"
100 " return vec4(colormap_red(x), colormap_green(x), colormap_blue(x), 1.0);\n"
101 "}\n");
102 }
103 };
104
105 } // namespace transform
106} // namespace colormap
constexpr T c
std::string getCategory() const override
std::string getSource() const override
Color getColor(double x) const override
std::string getTitle() const override
uint32_t Color
RGBA color.
Definition color.h:8
This file offers overloads of toIce() and fromIce() functions for STL container types.
This file was automatically created with "create_c++_header.sh".
Definition colormap.h:10