pcl.h
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1 /*
2  * This file is part of ArmarX.
3  *
4  * ArmarX is free software; you can redistribute it and/or modify
5  * it under the terms of the GNU General Public License version 2 as
6  * published by the Free Software Foundation.
7  *
8  * ArmarX is distributed in the hope that it will be useful, but
9  * WITHOUT ANY WARRANTY; without even the implied warranty of
10  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11  * GNU General Public License for more details.
12  *
13  * You should have received a copy of the GNU General Public License
14  * along with this program. If not, see <http://www.gnu.org/licenses/>.
15  *
16  * @author Fabian Reister ( fabian dot reister at kit dot edu )
17  * @date 2021
18  * @copyright http://www.gnu.org/licenses/gpl-2.0.txt
19  * GNU General Public License
20  */
21 
22 #pragma once
23 
24 #include <vector>
25 
26 #include <pcl/point_cloud.h>
27 #include <pcl/point_types.h>
28 
29 namespace armarx::conversions
30 {
31 
32  inline pcl::PointXYZ to3D(const pcl::PointXY& v2)
33  {
34  return pcl::PointXYZ{v2.x, v2.y, 0.F};
35  }
36 
37  pcl::PointCloud<pcl::PointXYZ> to3D(const pcl::PointCloud<pcl::PointXY>& v);
38 
39 } // namespace armarx::conversions
armarx::conversions::to3D
std::vector< Eigen::Vector3f > to3D(const std::vector< Eigen::Vector2f > &v)
Definition: eigen.cpp:8
armarx::conversions
Definition: eigen.cpp:5
armarx::ctrlutil::v
double v(double t, double v0, double a0, double j)
Definition: CtrlUtil.h:39