26#include <VirtualRobot/Visualization/ColorMap.h>
30#include <AffordanceKit/BimanualAffordance.h>
31#include <Inventor/nodes/SoCoordinate3.h>
32#include <Inventor/nodes/SoLineSet.h>
33#include <Inventor/nodes/SoMaterial.h>
45 const std::string& layerName,
46 const std::string&
id,
47 float minExpectedProbability,
48 const AffordanceKit::PrimitivePtr& primitive);
void visualize(const armarx::DebugDrawerInterfacePrx &debugDrawer, const std::string &layerName, const std::string &id, float minExpectedProbability, const AffordanceKit::PrimitivePtr &primitive)
SoSeparator * visualizationNode
SoLineSet * visualizationLineSetNode
BimanualAffordanceArmarX(const AffordanceKit::BimanualAffordancePtr &bimanualAffordance)
SoCoordinate3 * visualizationCoordinateNode
SoMaterial * visualizationMaterialNode
~BimanualAffordanceArmarX()
AffordanceKit::BimanualAffordancePtr affordance
std::shared_ptr< BimanualAffordanceArmarX > BimanualAffordanceArmarXPtr
::IceInternal::ProxyHandle<::IceProxy::armarx::DebugDrawerInterface > DebugDrawerInterfacePrx