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| void | abortTask (const Ice::Current &=Ice::emptyCurrent) override |
| | Aborts planning. More...
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| Path | getPath (const Ice::Current &=Ice::emptyCurrent) const override |
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| bool | isPathCollisionFree (const VectorXf &from, const VectorXf &to) |
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| void | run (const RemoteObjectNodePrxList &, const Ice::Current &=Ice::emptyCurrent) override |
| | Runs the task. More...
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| | Task (const CSpaceBasePtr &cspace, const VectorXf &startCfg, const VectorXf &goalCfg, const std::string &taskName="AStarTask", float dcdStep=0.01f, float gridStepSize=2.5f, Ice::Long maximalPlanningTimeInSeconds=300) |
| | A task using the A* algorithm. More...
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| CSpaceBasePtr | getCSpace (const Ice::Current &=Ice::emptyCurrent) const override |
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| float | getDcdStep (const Ice::Current &=Ice::emptyCurrent) const override |
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| VectorXf | getGoal (const Ice::Current &=Ice::emptyCurrent) const override |
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| Ice::Long | getMaximalPlanningTimeInSeconds (const Ice::Current &=Ice::emptyCurrent) const override |
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| VectorXf | getStart (const Ice::Current &=Ice::emptyCurrent) const override |
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| | MotionPlanningTaskWithDefaultMembers (const VectorXf &startCfg, const VectorXf &goalCfg, const CSpaceBasePtr &cspace, Ice::Float dcdStep, Ice::Long maximalPlanningTimeInSeconds, const std::string &taskName) |
| | ctor More...
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| void | addTaskStatusCallback (std::function< void(TaskStatus::Status)> cb) |
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| Ice::Long | getPlanningTime (const Ice::Current &) const override |
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| MotionPlanningTaskBasePrx & | getProxy () |
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| Ice::Long | getRefiningTime (const Ice::Current &) const override |
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| Ice::Long | getRunningTime (const Ice::Current &) const override |
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| std::string | getTaskName (const Ice::Current &=Ice::emptyCurrent) const override |
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| TaskStatus::Status | getTaskStatus (const Ice::Current &=Ice::emptyCurrent) const override |
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| | MotionPlanningTask ()=default |
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| virtual void | onPlanningDone () |
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| virtual void | onRefiningDone () |
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| virtual void | postEnqueueing () |
| | Called by the planning server after the task was enqueued. More...
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| virtual void | registerAtIceAdapter (Ice::ObjectAdapterPtr &adapter, const Ice::Identity ident) |
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| bool | setTaskStatus (TaskStatus::Status newTaskStatus, const Ice::Current &=Ice::emptyCurrent) override |
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| | ~MotionPlanningTask () override=default |
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| bool | finishedRunning (const Ice::Current &=Ice::emptyCurrent) const override |
| | Returns whether the task has finished planning. More...
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| bool | isRunning (const Ice::Current &=Ice::emptyCurrent) const override |
| | Returns whether the task is currently planning. More...
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| void | waitForFinishedPlanning_async (const AMD_MotionPlanningTaskControlInterface_waitForFinishedPlanningPtr &cb, const Ice::Current &=Ice::emptyCurrent) override |
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| void | waitForFinishedRunning_async (const AMD_MotionPlanningTaskControlInterface_waitForFinishedRunningPtr &cb, const Ice::Current &=Ice::emptyCurrent) override |
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Definition at line 44 of file Task.h.