|
| RemoteStatePtr | addDynamicRemoteState (std::string instanceName) override |
| | Overridden so that the user cannot use it. More...
|
| |
| RemoteStatePtr | addRemoteState (std::string stateName, std::string proxyName, std::string instanceName) override |
| | Overridden so that the user cannot use it. More...
|
| |
| bool | breakActiveSubstateRemotely (int stateId, const EventBasePtr &evt, const ::Ice::Current &context=Ice::emptyCurrent) override |
| |
| bool | breakRemoteState (int stateId, const EventBasePtr &evt, const ::Ice::Current &context=Ice::emptyCurrent) override |
| |
| void | callRemoteState (int stateId, const StringVariantContainerBaseMap &properties, const Ice::Current &context=Ice::emptyCurrent) override |
| |
| int | createRemoteStateInstance (const std::string &stateName, const RemoteStateIceBasePrx &remoteStatePrx, const std::string &parentStateItentifierStr, const std::string &instanceName, const Ice::Current &context=Ice::emptyCurrent) override |
| |
| CreateRemoteStateInstanceOutput | createRemoteStateInstanceNew (CreateRemoteStateInstanceInput const &input, Ice::Current const &context) override |
| |
| void | exitRemoteState (int stateId, const ::Ice::Current &context=Ice::emptyCurrent) override |
| |
| StateIdNameMap | getAvailableStateInstances (const ::Ice::Current &context=Ice::emptyCurrent) override |
| |
| Ice::StringSeq | getAvailableStates (const ::Ice::Current &context=Ice::emptyCurrent) override |
| |
| std::map< int, StateBasePtr > | getChildStatesByName (int parentId, std::string stateName) |
| |
| StateBasePtr | getGlobalInstancePtr (int globalId) const |
| |
| RemoteStateData | getInstance (int stateId) |
| |
| StateParameterMap | getRemoteInputParameters (const std::string &stateName, const ::Ice::Current &context=Ice::emptyCurrent) override |
| |
| StateParameterMap | getRemoteInputParametersById (int stateId, const ::Ice::Current &context=Ice::emptyCurrent) override |
| |
| StateParameterMap | getRemoteOutputParameters (const std::string &stateName, const ::Ice::Current &context=Ice::emptyCurrent) override |
| |
| StateParameterMap | getRemoteOutputParametersById (int stateId, const ::Ice::Current &context=Ice::emptyCurrent) override |
| |
| StateIceBasePtr | getStatechart (const std::string &stateName, const ::Ice::Current &context=Ice::emptyCurrent) override |
| |
| StateIceBasePtr | getStatechartInstance (int stateId, const Ice::Current &=Ice::emptyCurrent) override |
| |
| StateIceBasePtr | getStatechartInstanceByGlobalIdStr (const std::string &globalStateIdStr, const Ice::Current &=Ice::emptyCurrent) override |
| |
| StateIceBasePtr | getStatechartInstanceByGlobalIdStrRecursive (const std::string &globalStateIdStr, StateBasePtr state, int &stateCounter) |
| |
| virtual std::string | getStateOffererName () const =0 |
| | Implement this function to specify the RemoteStateOfferer prefix. More...
|
| |
| virtual StateBasePtr | getStatePtr (const std::string &stateName) const |
| |
| bool | hasActiveSubstateRemote (int stateId, const ::Ice::Current &context=Ice::emptyCurrent) override |
| |
| bool | hasSubstatesRemote (const std::string &stateName, const ::Ice::Current &context=Ice::emptyCurrent) const override |
| |
| void | initState (State &state) |
| |
| bool | isHostOfStateByGlobalIdStr (const std::string &globalStateIdStr, const Ice::Current &=Ice::emptyCurrent) override |
| |
| bool | isRemoteStateFinished (int stateId, const ::Ice::Current &context=Ice::emptyCurrent) override |
| |
| void | issueEvent (int receivingStateId, const EventBasePtr &evt, const Ice::Current &=Ice::emptyCurrent) override |
| |
| void | issueEventWithGlobalIdStr (const std::string &globalStateIdStr, const EventBasePtr &evt, const Ice::Current &=Ice::emptyCurrent) override |
| |
| void | notifyEventBufferedDueToUnbreakableStateRemote (int stateId, bool eventBuffered, const ::Ice::Current &context=Ice::emptyCurrent) override |
| |
| virtual void | onConnectRemoteStateOfferer () |
| | Virtual function, in which the user can fetch some proxies. More...
|
| |
| void | onConnectStatechartImpl () |
| |
| virtual void | onExitRemoteStateOfferer () |
| | Virtual function, in which the user can implement some clean up. More...
|
| |
| void | onExitStatechartImpl () |
| |
| virtual void | onInitRemoteStateOfferer ()=0 |
| | Pure virtual function, in which the states must be added, that should be remote-accessable. More...
|
| |
| StateIceBasePtr | refetchRemoteSubstates (int stateId, const ::Ice::Current &context=Ice::emptyCurrent) override |
| |
| void | removeInstance (int stateId, const Ice::Current &=Ice::emptyCurrent) override |
| |
| void | run () override |
| | Virtual function, that can be reimplemented to calculate complex operations. More...
|
| |
| void | updateGlobalStateIdRecursive (int stateId, const std::string &parentId, const Ice::Current &context=Ice::emptyCurrent) override |
| |
| virtual void | waitUntilComponentStarted ()=0 |
| |
| StateBasePtr | addState (StateBasePtr pNewState) |
| |
| template<> |
| StatePtr | addState (std::string const &stateName) |
| |
| template<> |
| StatePtr | addState (std::string const &stateName) |
| |
| template<class derivedState > |
| IceInternal::Handle< derivedState > | addState (std::string const &stateName="") |
| | Function to add a new substate to this state. Should be called in the defineState()-function. More...
|
| |
| bool | addToInput (const std::string &key, const ContainerType &type, bool optional, VariantContainerBasePtr defaultValue=VariantContainerBasePtr()) |
| | Adds a key,type-pair to the input parameters. More...
|
| |
| bool | addToInput (const std::string &key, VariantTypeId type, bool optional, VariantPtr defaultValue=VariantPtr()) |
| | Adds a new parameter list to the input parameters with a specific type. More...
|
| |
| bool | addToLocal (const std::string &key, const ContainerType &type, VariantContainerBasePtr defaultValue=VariantContainerBasePtr()) |
| | Adds a new parameter list to the local parameters with a specific type. More...
|
| |
| bool | addToLocal (const std::string &key, VariantTypeId type, VariantPtr defaultValue=VariantPtr()) |
| | Adds a key,type-pair to the local parameters. More...
|
| |
| bool | addToOutput (const std::string &key, const ContainerType &type, bool optional) |
| | Adds a new parameter list to the output parameters with a specific type. More...
|
| |
| bool | addToOutput (const std::string &key, VariantTypeId type, bool optional) |
| | Adds a key,type-pair to the output parameters. More...
|
| |
| TransitionIceBase & | addTransition (EventPtr event, StateIceBasePtr sourceState, StateIceBasePtr destinationState, ParameterMappingIceBasePtr mappingToNextStatesInput=nullptr, ParameterMappingIceBasePtr mappingToParentStatesLocal=nullptr, ParameterMappingIceBasePtr mappingToParentStatesOutput=nullptr) |
| |
| template<class EventType > |
| TransitionIceBase & | addTransition (StateIceBasePtr sourceState, StateIceBasePtr destinationState, ParameterMappingIceBasePtr mappingToNextStatesInput=nullptr, ParameterMappingIceBasePtr mappingToParentStatesLocal=nullptr, ParameterMappingIceBasePtr mappingToParentStatesOutput=nullptr) |
| | Function to add a new transition between to substates to this state. More...
|
| |
| template<class EventType > |
| TransitionIceBase & | addTransitionFromAllStates (StateIceBasePtr destinationState, ParameterMappingIceBasePtr mappingToNextStatesInput=nullptr, ParameterMappingIceBasePtr mappingToParentStatesLocal=nullptr, ParameterMappingIceBasePtr mappingToParentStatesOutput=nullptr) |
| | Function to add a new transition from all substates to destinationState. More...
|
| |
| void | cancelSubstates () |
| | Use this function in the onEnter() function, if you want to avoid that the substates (i.e. More...
|
| |
| StateBasePtr | clone () const override |
| | Generates a new copy of this state with the same statename, substates, transitions, overidden functions etc. More...
|
| |
| StateBasePtr | createEmptyCopy () const override |
| | Generates a new copy of this state with the same overidden functions. stateName, substates, transition etc. are not set. More...
|
| |
| std::string | getGlobalIdString () const |
| | Getter for the global state identifier string. More...
|
| |
| unsigned int | getId () const |
| | Returns an id to this state, that is guaranteed to be unique in this process. More...
|
| |
| StateBasePtr | getInitState () const |
| | Getter for the initial state. The initial state is automatically entered, when this state is entered. More...
|
| |
| template<typename T > |
| std::enable_if_t< std::is_base_of_v< VariantDataClass, T >, IceInternal::Handle< T > > | getInput (const std::string &key) const |
| | getInput can be used to access a specific input parameter.
More...
|
| |
| template<typename T > |
| std::enable_if_t<!(std::is_base_of_v< VariantDataClass, T >||std::is_base_of_v< VariantContainerBase, T >), T > | getInput (const std::string &key) const |
| | getInput can be used to access a specific input parameter.
More...
|
| |
| VariantPtr | getInput (const std::string &key) const |
| | getInput can be used to access a specific input parameter. More...
|
| |
| StateParameterMap | getInputParameters () override |
| | Returns a new copy of the inputparameters-dictionary, so that the caller cannot modify them (const won't work due to pointers). More...
|
| |
| template<typename T > |
| std::enable_if_t< std::is_base_of_v< VariantDataClass, T >, IceInternal::Handle< T > > | getLocal (const std::string &key) const |
| | getLocal can be used to access a specific input parameter.
More...
|
| |
| template<typename T > |
| std::enable_if_t<!(std::is_base_of_v< VariantDataClass, T >||std::is_base_of_v< VariantContainerBase, T >), T > | getLocal (const std::string &key) const |
| | getLocal can be used to access a specific input parameter.
More...
|
| |
| VariantContainerBasePtr | getLocalContainer (std::string const &key) |
| |
| StateParameterMap & | getLocalParameters () |
| | Getter for the local parameter map. More...
|
| |
| template<typename T > |
| std::enable_if_t< std::is_base_of_v< VariantDataClass, T >, IceInternal::Handle< T > > | getOutput (const std::string &key) const |
| | getOutput can be used to access a specific input parameter.
More...
|
| |
| template<typename T > |
| std::enable_if_t<!(std::is_base_of_v< VariantDataClass, T >||std::is_base_of_v< VariantContainerBase, T >), T > | getOutput (const std::string &key) const |
| | getOutput can be used to access a specific input parameter.
More...
|
| |
| StateParameterMap & | getOutputParameters () override |
| | getter function to get the map of output parameters More...
|
| |
| void | inheritInputFromSubstate (std::string stateName) |
| |
| bool | init (StatechartContextInterface *context, StatechartManager *manager) |
| | Function to initialize this state. Must be called in the highest level of the hierarchy - and only there. More...
|
| |
| bool | isInputParameterSet (const std::string &key) const |
| | Checks whether a given input parameter is set or not. More...
|
| |
| bool | isLocalParameterSet (const std::string &key) const |
| |
| bool | isOutputParameterSet (const std::string &key) const |
| |
| bool | isUnbreakable () const |
| |
| StateBasePtr | setInitState (StateBasePtr initState, ParameterMappingPtr initialStateMapping=ParameterMappingPtr()) |
| | Sets the initial substate of this state. More...
|
| |
| void | setInput (std::string const &key, const Variant &value) |
| | setInput() sets an input parameter. More...
|
| |
| void | setInput (std::string const &key, const VariantContainerBase &valueList) |
| | setInput() sets an input parameter list. More...
|
| |
| void | setLocal (std::string const &key, const Variant &value) |
| | setLocal() sets a local parameter. More...
|
| |
| void | setLocal (std::string const &key, const VariantContainerBase &valueList) |
| | setLocal() sets a local parameter list. More...
|
| |
| void | setOutput (std::string const &key, const Variant &value) |
| | setOuput() sets an output parameter of this state.
More...
|
| |
| void | setOutput (std::string const &key, const VariantContainerBase &valueList) |
| | setOuput() sets an output parameter LIST of this state.
More...
|
| |
| void | setStateClassNameFromTypeName (const std::string &typeName) |
| |
| void | setStateName (const std::string &newName) |
| |
| void | setUnbreakable (bool setUnbreakable=true) |
| | With this function the state can be made unbreakable. More...
|
| |
| void | setUseRunFunction (bool useRunFuntion) |
| | setUseRunFunction can be used to configurate whether the thread with the async. More...
|
| |
| template<class EventClass > |
| EventPtr | createEvent () |
| | Utility function to create a new Event. More...
|
| |
| EventPtr | createEvent (const std::string &eventName, const StringVariantContainerBaseMap &properties=StringVariantContainerBaseMap()) |
| | Utility function to create a new Event. More...
|
| |
| bool | __applyMappings (const StateControllerPtr &srcState, const TransitionIceBase &t, const EventPtr &event, TransitionError &error) |
| | Apply the mappings during a transitions. More...
|
| |
| virtual bool | __breakActiveSubstate (const EventPtr event) |
| |
| bool | __checkExistenceOfTransition (const TransitionIceBase &transition) |
| |
| virtual void | __enqueueEvent (const EventPtr event) |
| |
| virtual void | __finalize (const EventPtr event) |
| | Function that gets called, when a state enters a FinalSubstate. Virtual function, so that RemoteStateWrapper can override it. More...
|
| |
| bool | __findValidTransition (const EventPtr &event, const StateIceBasePtr &sourceState, TransitionIceBase &resultTransition, TransitionError &error) const |
| |
| StateControllerPtr | __getParentState () const |
| | Getter function that automatically casts the parentState member of StateBase into StateControllerPtr. More...
|
| |
| virtual unsigned int | __getUnbreakableBufferSize () const |
| |
| virtual bool | __getUnbreakableBufferStati () const |
| | Before:Function to get the unbreakable-buffer status of all parent state - recursively. More...
|
| |
| virtual void | __notifyEventBufferedDueToUnbreakableState (bool eventBuffered=true) |
| |
| void | __printTransitionError (const TransitionError &transitionError, const EventPtr &event) const |
| |
| virtual void | __processBufferedEvents () |
| | Processes buffered events, that could not be processed immediately due to unbreakable substates. More...
|
| |
| virtual void | __processEvent (const EventPtr event, bool buffered=false) |
| | Main function to control the statemachine/state. More...
|
| |
| virtual void | __substatesFinished (const EventPtr ev) |
| | Function that gets called, when a state enters a FinalSubstate. Virtual function, so that RemoteStateWrapper can override it. More...
|
| |
| TransitionError | __validateTransition (const TransitionIceBase &transition, const EventPtr event, const StateIceBasePtr &sourceState, const StateIceBasePtr &destinationState) const |
| |
| void | __waitForRemoteStates () const |
| |
| virtual bool | _baseOnBreak (const EventPtr evt) |
| | Called by StateControllerprocessEvent()-function or parentstate. Must NOT be called by user. More...
|
| |
| virtual void | _baseOnEnter () |
| | Called by StateControllerprocessEvent()-function or parentstate. More...
|
| |
| virtual void | _baseOnExit () |
| | Called by StateController::processEvent()-function or parentstate. Must NOT be called by user. More...
|
| |
| virtual void | _baseRun () |
| |
| virtual void | _startRun () |
| |
| void | addProfilerRecursive (Profiler::ProfilerPtr profiler, int recursiveLevels=0) |
| | addProfilerRecursive recursively adds a new armarx::Profiler::Profiler object as armarx::StateController::localProfiler(the default one does not do anything at all). More...
|
| |
| void | addTransitionFunction (const TransitionIceBase &t, transitionFunction function) |
| |
| void | disableRunFunction () |
| | disableRunFunction sets useRunFunction to false and waits (blocking) for the current StateBase::run() function to complete. More...
|
| |
| void | disableStateReporting (bool disable=true) |
| | Disables the reporting to profilers for this states during state visits. More...
|
| |
| void | enter (const StringVariantContainerBaseMap &tempInputParameters=StringVariantContainerBaseMap()) |
| | Function to set the statemachine in the first state and call OnEnter(). More...
|
| |
| bool | findTransition (const std::string &eventName, const std::string sourceStateName, TransitionIceBase &transition) |
| |
| std::string | getTransitionID (const std::string &eventName, const std::string sourceStateName) const |
| |
| std::string | getTransitionID (const TransitionIceBase &t) const |
| |
| bool | isFinished () const |
| |
| bool | isRunningTaskFinished () const |
| | Checks whether the run() function has already finished. More...
|
| |
| bool | isRunningTaskStopped () const |
| | isRunningTaskStopped checks whether the RunningTask, that executes run() is requested to stop. More...
|
| |
| void | removeProfilerRecursive (Profiler::ProfilerPtr profiler, int recursiveLevels=0) |
| |
| | StateController () |
| |
| | StateController (const StateController &source) |
| |
| void | waitForRunningTaskToFinish () const |
| | Waits until the run-function has finished. More...
|
| |
| void | waitForStateToFinish (int timeoutMs=-1) const |
| | waitForStateToFinish waits until this thread has finished (i.e. More...
|
| |
| | ~StateController () override |
| |
| void | __checkPhase (const std::vector< StatePhase > &allowedTypes, const char *functionName) const |
| |
| void | __checkPhase (StatePhase allowedType, const char *functionName) const |
| | Helper function for checking if a function was called in valid position of the statechart. More...
|
| |
| void | __checkPhaseMin (StatePhase allowedType, const char *functionName) const |
| |
| void | __copyDefaultValuesToInput () |
| |
| StringVariantContainerBaseMap | __getSetInputAndLocalParameters () const |
| | Combines both maps to one map and returns a new map of only the set parameters. More...
|
| |
| virtual bool | __hasActiveSubstate () |
| | Virtual function to indicate wheter a state has an active substate or not. To be overridden by RemoteState to deligate the call to the real state. More...
|
| |
| virtual bool | __hasSubstates () |
| | Virtual function to indicate wheter a state has substates or not. To be overridden by RemoteState to deligate the call to the real state. More...
|
| |
| void | __setParentState (StateBase *parentState) |
| |
| void | __throwUnknownParameter (const StateParameterMap ¶mMap, const std::string &key) const |
| |
| void | __updateGlobalStateId () |
| |
| virtual void | __updateGlobalStateIdRecursive () |
| |
| bool | addParameter (StateParameterMap ¶mMap, const std::string &key, VariantTypeId type, bool optional, VariantPtr defaultValue=VariantPtr()) const |
| |
| bool | addParameterContainer (StateParameterMap ¶mMap, const std::string &key, const ContainerType &containerType, bool optional, VariantContainerBasePtr defaultValue=VariantContainerBasePtr()) const |
| |
| void | clearSelfPointer () |
| |
| virtual void | deepCopy (const StateBase &sourceState, bool reset=true) |
| | Function to copy the states with all it substates and transitions. More...
|
| |
| virtual void | defineParameters () |
| | Virtual function, in which input/local/output parameters can be specified. More...
|
| |
| virtual void | defineState () |
| | Virtual function, in which this state can be configured. More...
|
| |
| virtual void | defineSubstates () |
| | Virtual function, in which substates, transition and mappings can be added. More...
|
| |
| StateBasePtr | findSubstateByName (const std::string &substateName) |
| | Utility function to find a substate of this state by the name. More...
|
| |
| template<typename ContextType > |
| ContextType * | getContext () const |
| |
| StatechartContextInterface * | getContext (bool checkNULL=true) const |
| |
| std::string | getGlobalHierarchyString () const |
| |
| std::string | getLocalHierarchyString () const |
| | Function to get a string that contains als parent states and this state. (e.g. "Robot->Functional->Idling") More...
|
| |
| Ice::Int | getLocalUniqueId () const |
| |
| void | getParameter (const StateParameterMap ¶mMap, const std::string &key, VariantPtr &value) const |
| |
| void | getParameterContainer (const StateParameterMap ¶mMap, const std::string &key, VariantContainerBasePtr &valueContainer) const |
| |
| const std::string & | getStateClassName () const |
| |
| std::string | getStateName () const |
| | getStateName More...
|
| |
| StatePhase | getStatePhase () const |
| |
| EventPtr | getTriggeredEndstateEvent () const |
| | This function returns the event that was triggered by entering an endstate. More...
|
| |
| void | inheritInputParameters () |
| |
| bool | init (StatechartContextInterface *context, StatechartManager *manager) |
| | Function to initialize this state. Must be called in the highest level of the hierarchy - and only there. More...
|
| |
| virtual bool | isInitialized () const |
| | Returns the status of this state. Only if a state is initialized, it can be used. More...
|
| |
| bool | isParameterSet (const StateParameterMap ¶mMap, const std::string &key) const |
| |
| virtual void | onBreak () |
| | Virtual function, in which the behaviour of state is defined, when it is abnormally exited. Can be overridden, but it is optional.
An abnormal exit only occurs in hierarchy-levels greater 1.
When a parent state is left before the substates are finished, the OnBreak()-function is called in the active substate and in all it's active substates.
If this function is not implemented, the normal OnExit()-function is called.
More...
|
| |
| virtual void | onEnter () |
| | Virtual function, in which the behaviour of state is defined, when it is entered.
Can be overridden, but it is optional. More...
|
| |
| virtual void | onExit () |
| | Virtual function, in which the behaviour of state is defined, when it is exited. Can be overridden, but it is optional. More...
|
| |
| StateBase & | operator= (const StateBase &source) |
| |
| virtual void | refetchSubstates () |
| | This functions updates the substates. More...
|
| |
| void | reset () |
| | Function to reset the state: clear name, clear substatesList, clear transition etc. More...
|
| |
| void | setContext (StatechartContextInterface *context) |
| |
| void | setInitialized (bool enable) |
| |
| void | setParameter (StateParameterMap ¶mMap, const std::string &key, const Variant &variant) |
| |
| void | setParameterContainer (StateParameterMap ¶mMap, const std::string &key, const VariantContainerBase &valueContainer) |
| |
| void | setParameterContainer (StateParameterMap ¶mMap, const std::string &key, const VariantContainerBasePtr &valueContainer) |
| |
| void | setStateClassName (std::string className) |
| | setStateClassName() sets the string, that contains a stringrepresentation of this class. Should not be called usually. The classname gets automatically set in the constructor of the derived class StateTemplate<T>. More...
|
| |
| void | setStatePhase (StatePhase newPhase) |
| |
| | StateBase () |
| |
| | StateBase (const StateBase &source) |
| |
| virtual bool | waitForInitialization (int timeoutMS=-1) const |
| |
| | ~StateBase () override |
| |
| SpamFilterDataPtr | deactivateSpam (float deactivationDurationSec=10.0f, const std::string &identifier="", bool deactivate=true) const |
| | disables the logging for the current line for the given amount of seconds. More...
|
| |
| MessageTypeT | getEffectiveLoggingLevel () const |
| |
| | Logging () |
| |
| void | setLocalMinimumLoggingLevel (MessageTypeT level) |
| | With setLocalMinimumLoggingLevel the minimum verbosity-level of log-messages can be set. More...
|
| |
| void | setTag (const LogTag &tag) |
| |
| void | setTag (const std::string &tagName) |
| |
| virtual | ~Logging () |
| |