KinematicUnitComponentPlugin.h
Go to the documentation of this file.
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#pragma once
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#include <
ArmarXCore/core/ComponentPlugin.h
>
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#include <RobotAPI/interface/units/KinematicUnitInterface.h>
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namespace
armarx
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{
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namespace
plugins
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{
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class
KinematicUnitComponentPlugin
:
public
ComponentPlugin
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{
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public
:
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using
ComponentPlugin::ComponentPlugin
;
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void
preOnInitComponent
()
override
;
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void
preOnConnectComponent
()
override
;
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void
postCreatePropertyDefinitions
(
PropertyDefinitionsPtr
& properties)
override
;
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KinematicUnitInterfacePrx
getKinematicUnit
();
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private
:
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static
constexpr
const
char
* PROPERTY_NAME =
"KinematicUnitName"
;
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KinematicUnitInterfacePrx _kinematicUnit;
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};
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}
// namespace plugins
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}
// namespace armarx
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#include <
ArmarXCore/core/ManagedIceObject.h
>
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namespace
armarx
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{
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/**
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* @brief Provides a ready-to-use KinematicUnit.
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*/
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class
KinematicUnitComponentPluginUser
:
virtual
public
ManagedIceObject
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{
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public
:
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KinematicUnitComponentPluginUser
();
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KinematicUnitInterfacePrx
getKinematicUnit
();
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private
:
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armarx::plugins::KinematicUnitComponentPlugin
* plugin =
nullptr
;
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};
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}
// namespace armarx
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namespace
armarx
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{
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namespace
plugins
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{
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// Legacy typedef.
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using
KinematicUnitComponentPluginUser
=
armarx::KinematicUnitComponentPluginUser
;
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}
// namespace plugins
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}
// namespace armarx
armarx::plugins::KinematicUnitComponentPlugin::preOnConnectComponent
void preOnConnectComponent() override
Definition:
KinematicUnitComponentPlugin.cpp:17
armarx::plugins::KinematicUnitComponentPlugin::preOnInitComponent
void preOnInitComponent() override
Definition:
KinematicUnitComponentPlugin.cpp:11
armarx::plugins::KinematicUnitComponentPlugin::postCreatePropertyDefinitions
void postCreatePropertyDefinitions(PropertyDefinitionsPtr &properties) override
Definition:
KinematicUnitComponentPlugin.cpp:23
armarx::plugins::KinematicUnitComponentPluginUser
armarx::KinematicUnitComponentPluginUser KinematicUnitComponentPluginUser
Definition:
KinematicUnitComponentPlugin.h:58
plugins
armarx::KinematicUnitComponentPluginUser::getKinematicUnit
KinematicUnitInterfacePrx getKinematicUnit()
Definition:
KinematicUnitComponentPlugin.cpp:53
ManagedIceObject.h
armarx::ComponentPlugin
Definition:
ComponentPlugin.h:37
armarx::view_selection::ComponentPlugin
client::plugins::ComponentPlugin ComponentPlugin
Definition:
ComponentPlugin.h:66
armarx::plugins::KinematicUnitComponentPlugin::getKinematicUnit
KinematicUnitInterfacePrx getKinematicUnit()
Definition:
KinematicUnitComponentPlugin.cpp:34
armarx::ManagedIceObject
The ManagedIceObject is the base class for all ArmarX objects.
Definition:
ManagedIceObject.h:162
IceUtil::Handle< class PropertyDefinitionContainer >
armarx::plugins::KinematicUnitComponentPlugin
Definition:
KinematicUnitComponentPlugin.h:12
armarx::KinematicUnitComponentPluginUser::KinematicUnitComponentPluginUser
KinematicUnitComponentPluginUser()
Definition:
KinematicUnitComponentPlugin.cpp:47
ComponentPlugin.h
armarx
This file offers overloads of toIce() and fromIce() functions for STL container types.
Definition:
ArmarXTimeserver.cpp:27
armarx::KinematicUnitComponentPluginUser
Provides a ready-to-use KinematicUnit.
Definition:
KinematicUnitComponentPlugin.h:40
RobotAPI
libraries
RobotAPIComponentPlugins
KinematicUnitComponentPlugin.h
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