#include <VisionX/components/pointcloud_processor/EfficientRANSACPrimitiveExtractor/EfficientRANSAC/GfxTL/BaseTree.h>
template<class Cell>
class GfxTL::BaseTree< Cell >
Definition at line 9 of file BaseTree.h.
◆ CellType
◆ BaseTree() [1/2]
◆ BaseTree() [2/2]
◆ ~BaseTree()
◆ AvgDepth()
template<class Cell>
| double AvgDepth |
( |
| ) |
const |
◆ Clear()
◆ ExistChild()
template<class Cell>
| bool ExistChild |
( |
const CellType & | cell, |
|
|
unsigned int | i ) const |
|
inline |
◆ Init()
◆ InnerNodeMarker()
◆ IsLeaf()
template<class Cell>
| bool IsLeaf |
( |
const CellType & | cell | ) |
const |
|
inline |
◆ LeafDepthVariance()
template<class Cell>
template<class ScalarT>
| void LeafDepthVariance |
( |
size_t * | numLeaves, |
|
|
ScalarT * | variance ) const |
◆ MaxDepth()
template<class Cell>
| size_t MaxDepth |
( |
| ) |
const |
◆ NumberOfLeaves()
template<class Cell>
| size_t NumberOfLeaves |
( |
| ) |
const |
◆ NumberOfNodesOnLevel()
template<class Cell>
| size_t NumberOfNodesOnLevel |
( |
size_t | level | ) |
const |
◆ operator=()
◆ Root() [1/2]
◆ Root() [2/2]
The documentation for this class was generated from the following files:
- VisionX/components/pointcloud_processor/EfficientRANSACPrimitiveExtractor/EfficientRANSAC/GfxTL/BaseTree.h
- VisionX/components/pointcloud_processor/EfficientRANSACPrimitiveExtractor/EfficientRANSAC/GfxTL/BaseTree.hpp