SelectOperation.cpp
Go to the documentation of this file.
1/*
2 * This file is part of ArmarX.
3 *
4 * Copyright (C) 2012-2016, High Performance Humanoid Technologies (H2T), Karlsruhe Institute of Technology (KIT), all rights reserved.
5 *
6 * ArmarX is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License version 2 as
8 * published by the Free Software Foundation.
9 *
10 * ArmarX is distributed in the hope that it will be useful, but
11 * WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 * GNU General Public License for more details.
14 *
15 * You should have received a copy of the GNU General Public License
16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
17 *
18 * @package MemoryX::gui-plugins::SceneEditor
19 * @date 2015
20 * @copyright http://www.gnu.org/licenses/gpl-2.0.txt
21 * GNU General Public License
22 */
23
24// std
25#include <exception>
26#include <string>
27
28#include <QtDesigner/abstractpropertyeditor.h>
29
30// local
31#include "DeselectOperation.h"
32#include "EmptyOperation.h"
33#include "SelectOperation.h"
34
36 const std::shared_ptr<memoryxcontroller::MemoryXController>& memoryXController,
37 const std::shared_ptr<scene3D::Scene>& scene,
38 const std::string& objectId) :
39 Operation(memoryXController, scene, objectId), wasSelected(false)
40{
41}
42
45{
46 if (wasSelected)
47 {
48 std::shared_ptr<controller::Operation> inverseOperation(
50 return inverseOperation;
51 }
52 else
53 {
54 std::shared_ptr<controller::Operation> inverseOperation(
56 return inverseOperation;
57 }
58}
59
60void
62{
63 // do nothing, because the WorkingMemory does not manage groups
64}
65
66void
68{
69 std::shared_ptr<scene3D::Scene> scene = getScene();
70 scene3D::SceneObjectPtr object = scene->getObjectManager()->getObjectById(getObjectId());
71
72 if (!object)
73 {
74 throw std::logic_error("Object does not exist");
75 }
76
77 if (scene->getSelectionManager()->isSelected(object))
78 {
79 wasSelected = true;
80 }
81 else
82 {
83 scene->getSelectionManager()->addToSelection(object);
84 wasSelected = false;
85 }
86}
A operation to deselect a object.
A operation which does nothing.
std::string getObjectId() const
Returns the ID of the object, this Operation is working on.
Definition Operation.cpp:54
const std::shared_ptr< memoryxcontroller::MemoryXController > getMemoryXController() const
Returns the the MemoryXController to execute the Operation at.
Definition Operation.cpp:48
const std::shared_ptr< scene3D::Scene > getScene() const
Returns the the Scene to execute the Operation at.
Definition Operation.cpp:42
Operation(const std::shared_ptr< memoryxcontroller::MemoryXController > &memoryXController, const std::shared_ptr< scene3D::Scene > &scene, const std::string &objectId)
A constructor.
Definition Operation.cpp:26
SelectOperation(const std::shared_ptr< memoryxcontroller::MemoryXController > &memoryXController, const std::shared_ptr< scene3D::Scene > &scene, const std::string &objectId)
Creates a new operation, which selects a object.
const OperationPtr createInverseOperation() const override
Returns a new operation, which deselects the object again.
void executeOnScene() override
Selects the object.
void executeOnWorkingMemory() override
Because the WorkingMemory does not support selection, nothing is done on the WorkingMemory.
std::shared_ptr< Operation > OperationPtr
boost::intrusive_ptr< SceneObject > SceneObjectPtr