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#include <MemoryX/core/GridFileManager.h>#include <MemoryX/core/entity/AbstractEntityWrapper.h>#include <MemoryX/libraries/helpers/ObjectRecognitionHelpers/LocalizationQuery.h>#include <MemoryX/libraries/memorytypes/MemoryXTypesObjectFactories.h>#include <Structs/ObjectDefinitions.h>#include <Eigen/Eigen>
Include dependency graph for ObjectRecognitionWrapper.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| class | ArMarkerWrapper |
| ArMarkerWrapper offers a simplified access to the necessary information for localization of AR markers. More... | |
| class | HandMarkerBallWrapper |
| HandMarkerBallWrapper offers a simplified access to the necessary information for localization of the hand markers of Armar III. More... | |
| class | ObjectRecognitionWrapper |
| class | PointCloudLocalizerWrapper |
| PointCloudLocalizerWrapper offers a simplified access to the necessary information for localization using colored pointclouds. More... | |
| class | SegmentableRecognitionWrapper |
| SegmentableRecognitionWrapper offers a simplified access to the data of an object class or instance related to IVT SegmentableRecognition. More... | |
| class | TexturedRecognitionWrapper |
| TexturedRecognitionWrapper offers a simplified access to the data of an object class or instance related to IVT TextureRecognition. More... | |
Namespaces | |
| memoryx | |
| VirtualRobot headers. | |
| memoryx::EntityWrappers | |
Typedefs | |
| using | ArMarkerWrapperPtr = IceInternal::Handle< ArMarkerWrapper > |
| using | HandMarkerBallWrapperPtr = IceInternal::Handle< HandMarkerBallWrapper > |
| using | ObjectRecognitionWrapperPtr = IceInternal::Handle< ObjectRecognitionWrapper > |
| using | PointCloudLocalizerWrapperPtr = IceInternal::Handle< PointCloudLocalizerWrapper > |
| using | SegmentableRecognitionWrapperPtr = IceInternal::Handle< SegmentableRecognitionWrapper > |
| using | TexturedRecognitionWrapperPtr = IceInternal::Handle< TexturedRecognitionWrapper > |