#include <ArmarXSimulation/components/Simulator/mujoco/SimObject.h>
Definition at line 12 of file SimObject.h.
◆ SimObject() [1/3]
◆ SimObject() [2/3]
◆ SimObject() [3/3]
SimObject |
( |
VirtualRobot::SceneObjectPtr |
sceneObject | ) |
|
◆ name()
const std::string& name |
( |
| ) |
const |
◆ update()
void update |
( |
mujoco::Model & |
model | ) |
|
◆ updateSceneObjectPose()
void updateSceneObjectPose |
( |
const Data & |
data, |
|
|
float |
lengthScaling = 1. |
|
) |
| |
◆ body
◆ geom
◆ sceneObject
VirtualRobot::SceneObjectPtr sceneObject |
The documentation for this struct was generated from the following file:
- ArmarXSimulation/components/Simulator/mujoco/SimObject.h