ExecuteMotion.cpp
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1 /*
2  * This file is part of ArmarX.
3  *
4  * ArmarX is free software; you can redistribute it and/or modify
5  * it under the terms of the GNU General Public License version 2 as
6  * published by the Free Software Foundation.
7  *
8  * ArmarX is distributed in the hope that it will be useful, but
9  * WITHOUT ANY WARRANTY; without even the implied warranty of
10  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11  * GNU General Public License for more details.
12  *
13  * You should have received a copy of the GNU General Public License
14  * along with this program. If not, see <http://www.gnu.org/licenses/>.
15  *
16  * @package RobotSkillTemplates::MotionPlanningGroup
17  * @author Raphael Grimm ( ufdrv at student dot kit dot edu )
18  * @date 2016
19  * @copyright http://www.gnu.org/licenses/gpl-2.0.txt
20  * GNU General Public License
21  */
22 
23 #include "ExecuteMotion.h"
24 
25 using namespace armarx;
26 using namespace MotionPlanningGroup;
27 
28 // DO NOT EDIT NEXT LINE
29 ExecuteMotion::SubClassRegistry ExecuteMotion::Registry(ExecuteMotion::GetName(), &ExecuteMotion::CreateInstance);
30 
31 
32 
34 {
35  // put your user code for the enter-point here
36  // execution time should be short (<100ms)
37 }
38 
39 //void ExecuteMotion::run()
40 //{
41 // // put your user code for the execution-phase here
42 // // runs in seperate thread, thus can do complex operations
43 // // should check constantly whether isRunningTaskStopped() returns true
44 //
45 //// uncomment this if you need a continous run function. Make sure to use sleep or use blocking wait to reduce cpu load.
46 // while (!isRunningTaskStopped()) // stop run function if returning true
47 // {
48 // // do your calculations
49 // }
50 //}
51 
52 //void ExecuteMotion::onBreak()
53 //{
54 // // put your user code for the breaking point here
55 // // execution time should be short (<100ms)
56 //}
57 
59 {
60  // put your user code for the exit point here
61  // execution time should be short (<100ms)
62 }
63 
64 
65 // DO NOT EDIT NEXT FUNCTION
67 {
68  return XMLStateFactoryBasePtr(new ExecuteMotion(stateData));
69 }
70 
armarx::XMLStateConstructorParams
Definition: XMLState.h:50
ExecuteMotion.h
armarx::MotionPlanningGroup::ExecuteMotion::onExit
void onExit() override
Definition: ExecuteMotion.cpp:58
armarx::MotionPlanningGroup::ExecuteMotion::CreateInstance
static XMLStateFactoryBasePtr CreateInstance(XMLStateConstructorParams stateData)
Definition: ExecuteMotion.cpp:66
IceInternal::Handle
Definition: forward_declarations.h:8
armarx::XMLStateFactoryBasePtr
IceInternal::Handle< XMLStateFactoryBase > XMLStateFactoryBasePtr
Definition: XMLState.h:65
armarx::MotionPlanningGroup::ExecuteMotion::Registry
static SubClassRegistry Registry
Definition: ExecuteMotion.h:46
armarx::MotionPlanningGroup::ExecuteMotion::ExecuteMotion
ExecuteMotion(const XMLStateConstructorParams &stateData)
Definition: ExecuteMotion.h:33
armarx::MotionPlanningGroup::ExecuteMotion::onEnter
void onEnter() override
Definition: ExecuteMotion.cpp:33
armarx
This file offers overloads of toIce() and fromIce() functions for STL container types.
Definition: ArmarXTimeserver.cpp:28