Go to the source code of this file.
|
void | copyGraphNodesAndEdges (CSphericalGraph *pSrcGraph, CSphericalGraph *pDstGraph) |
|
void | findClosestNeighbours (CSphericalGraph *pGraph, int &s, int &t) |
|
int | findClosestNode (CSphericalGraph *pGraph, TSphereCoord coord) |
|
int | findEdge (CSphericalGraph *pGraph, int nIndex1, int nIndex2) |
|
bool | getCircumcircle (CSphericalGraph *pGraph, int nIndex1, int nIndex2, int nIndex3, TSphereCoord ¢er, float &fRadius) |
|
int | getDelaunayNeighbour (CSphericalGraph *pGraph, CSGEdge *pEdge) |
|
bool | insideCircumcircle (CSphericalGraph *pGraph, int nIndex1, int nIndex2, int nIndex3, int nPointIndex, bool &bInside) |
|
void | inverseTransform (CSphericalGraph *pGraph, TTransform transform) |
|
void | invertPhi (CSphericalGraph *pGraph) |
|
void | invertTheta (CSphericalGraph *pGraph) |
|
bool | isEdgePresent (CSphericalGraph *pGraph, int nIndex1, int nIndex2) |
|
void | transform (CSphericalGraph *pGraph, TTransform transform) |
|