PrimitiveExtractor.h File Reference
#include <tuple>
#include <limits>
#include <cmath>
#include <map>
#include <stdarg.h>
#include <functional>
#include <IceUtil/IceUtil.h>
#include <Eigen/Core>
#include <ArmarXCore/core/Component.h>
#include <RobotAPI/interface/core/PoseBase.h>
#include <RobotAPI/interface/core/RobotState.h>
#include <RobotAPI/libraries/core/FramedPose.h>
#include <RobotAPI/interface/visualization/DebugDrawerInterface.h>
#include <MemoryX/core/MemoryXCoreObjectFactories.h>
#include <MemoryX/interface/components/WorkingMemoryInterface.h>
#include <MemoryX/libraries/memorytypes/MemoryXTypesObjectFactories.h>
#include <MemoryX/libraries/memorytypes/segment/EnvironmentalPrimitiveSegment.h>
#include <VisionX/components/pointcloud_core/PointCloudProcessor.h>
#include <VisionX/components/pointcloud_core/PointCloudProvider.h>
#include <VisionX/interface/components/PointCloudSegmenter.h>
#include <VisionX/interface/components/PrimitiveExtractor.h>
#include <VisionX/interface/components/PrimitiveMapper.h>
#include <pcl/features/moment_of_inertia_estimation.h>
#include <pcl/common/angles.h>
#include <pcl/kdtree/kdtree.h>
#include <pcl/kdtree/kdtree_flann.h>
#include <pcl/common/intersections.h>
#include <pcl/common/geometry.h>
#include "PrimitiveFilter.h"
#include "PrimitiveFusion.h"
#include <SimoxUtility/algorithm/string/string_tools.h>
#include <mutex>
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Classes

class  PrimitiveExtractor
 A brief description. More...
 
class  PrimitiveExtractorPropertyDefinitions
 

Namespaces

 AffordanceKit
 
 armarx
 This file offers overloads of toIce() and fromIce() functions for STL container types.
 
 pcl
 
 pcl::console
 

Typedefs

using PrimitiveExtractorPtr = std::shared_ptr< PrimitiveExtractor >
 

Functions

void print (pcl::console::VERBOSITY_LEVEL level, const char *format,...)