RaiseArmAndReleaseObject.cpp
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1 /*
2  * This file is part of ArmarX.
3  *
4  * ArmarX is free software; you can redistribute it and/or modify
5  * it under the terms of the GNU General Public License version 2 as
6  * published by the Free Software Foundation.
7  *
8  * ArmarX is distributed in the hope that it will be useful, but
9  * WITHOUT ANY WARRANTY; without even the implied warranty of
10  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11  * GNU General Public License for more details.
12  *
13  * You should have received a copy of the GNU General Public License
14  * along with this program. If not, see <http://www.gnu.org/licenses/>.
15  *
16  * @package RobotSkillTemplates::GraspingPipelineGroup
17  * @author Stefan Reither ( stef dot reither at web dot de )
18  * @date 2017
19  * @copyright http://www.gnu.org/licenses/gpl-2.0.txt
20  * GNU General Public License
21  */
22 
24 
25 using namespace armarx;
26 using namespace GraspingPipelineGroup;
27 
28 // DO NOT EDIT NEXT LINE
29 RaiseArmAndReleaseObject::SubClassRegistry RaiseArmAndReleaseObject::Registry(RaiseArmAndReleaseObject::GetName(), &RaiseArmAndReleaseObject::CreateInstance);
30 
31 
32 
34 {
35  // put your user code for the enter-point here
36  // execution time should be short (<100ms)
37  out.setKinematicChainName(in.getKinematicChainName());
38 }
39 
40 //void RaiseArmAndReleaseObject::run()
41 //{
42 // // put your user code for the execution-phase here
43 // // runs in seperate thread, thus can do complex operations
44 // // should check constantly whether isRunningTaskStopped() returns true
45 //
46 //// uncomment this if you need a continous run function. Make sure to use sleep or use blocking wait to reduce cpu load.
47 // while (!isRunningTaskStopped()) // stop run function if returning true
48 // {
49 // // do your calculations
50 // }
51 //}
52 
53 //void RaiseArmAndReleaseObject::onBreak()
54 //{
55 // // put your user code for the breaking point here
56 // // execution time should be short (<100ms)
57 //}
58 
60 {
61  // put your user code for the exit point here
62  // execution time should be short (<100ms)
63 }
64 
65 
66 // DO NOT EDIT NEXT FUNCTION
68 {
69  return XMLStateFactoryBasePtr(new RaiseArmAndReleaseObject(stateData));
70 }
71 
armarx::XMLStateConstructorParams
Definition: XMLState.h:50
IceInternal::Handle
Definition: forward_declarations.h:8
armarx::GraspingPipelineGroup::RaiseArmAndReleaseObject::Registry
static SubClassRegistry Registry
Definition: RaiseArmAndReleaseObject.h:46
armarx::GraspingPipelineGroup::RaiseArmAndReleaseObject::onExit
void onExit() override
Definition: RaiseArmAndReleaseObject.cpp:59
armarx::GraspingPipelineGroup::RaiseArmAndReleaseObject::onEnter
void onEnter() override
Definition: RaiseArmAndReleaseObject.cpp:33
armarx::XMLStateFactoryBasePtr
IceInternal::Handle< XMLStateFactoryBase > XMLStateFactoryBasePtr
Definition: XMLState.h:65
armarx::GraspingPipelineGroup::RaiseArmAndReleaseObject::CreateInstance
static XMLStateFactoryBasePtr CreateInstance(XMLStateConstructorParams stateData)
Definition: RaiseArmAndReleaseObject.cpp:67
RaiseArmAndReleaseObject.h
armarx::GraspingPipelineGroup::RaiseArmAndReleaseObject::RaiseArmAndReleaseObject
RaiseArmAndReleaseObject(const XMLStateConstructorParams &stateData)
Definition: RaiseArmAndReleaseObject.h:33
armarx
This file offers overloads of toIce() and fromIce() functions for STL container types.
Definition: ArmarXTimeserver.cpp:28