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30 dto::GetAllRegisteredServersResult
49 const AMD_MemoryNameSystemInterface_waitForServerPtr& future,
50 const dto::WaitForServerInput&
input,
dto::ResolveServerResult resolveServer(const dto::ResolveServerInput &input)
Gets a server entry, if it is available.
void waitForServer_async(const AMD_MemoryNameSystemInterface_waitForServerPtr &future, const dto::WaitForServerInput &input)
Store the call in a container for later response.
dto::RemoveServerResult removeServer(const dto::RemoveServerInput &input, const Ice::Current &=Ice::emptyCurrent) override
dto::RemoveServerResult removeServer(const dto::RemoveServerInput &input)
Remove a server entry.
dto::RegisterServerResult registerServer(const dto::RegisterServerInput &input, const Ice::Current &=Ice::emptyCurrent) override
PluginT * addPlugin(const std::string prefix="", ParamsT &&...params)
dto::GetAllRegisteredServersResult getAllRegisteredServers()
ReaderT::InputType & input
void waitForServer_async(const AMD_MemoryNameSystemInterface_waitForServerPtr &future, const dto::WaitForServerInput &input, const Ice::Current &=Ice::emptyCurrent) override
dto::ResolveServerResult resolveServer(const dto::ResolveServerInput &input, const Ice::Current &=Ice::emptyCurrent) override
dto::RegisterServerResult registerServer(const dto::RegisterServerInput &input) override
Register a new memory server or update an existing entry.
dto::GetAllRegisteredServersResult getAllRegisteredServers(const Ice::Current &) override