27 #include <ArmarXCore/interface/observers/ObserverInterface.h>
34 #include <MemoryX/interface/components/PriorKnowledgeInterface.h>
39 #include <ArmarXSimulation/interface/simulator/SimulatorInterface.h>
61 virtual public armarx::SimulatorListenerInterface
68 void reportSceneUpdated(
const SceneVisuData& scene, const ::Ice::Current& = ::Ice::emptyCurrent)
override;
95 void handleObjectPrimitiveData(
const ObjectVisuData& _object,
armarx::viz::Layer& objectLayer);
96 void handleObjectFromObjectClass(
const ObjectVisuData& _object,
armarx::viz::Layer& objectLayer);
97 std::string getClassFilename(
const std::string& className);
98 void handleObjectFromFile(
const ObjectVisuData& _object,
armarx::viz::Layer& objectLayer);
100 void handleRobotLayer(
const RobotVisuList& robotList,
armarx::viz::Layer& robotLayer);
101 void handleObjectLayer(
const ObjectVisuList& objectList,
armarx::viz::Layer& objectLayer);
112 std::string
name =
"PriorKnowledge";
116 Properties properties;
118 memoryx::PriorKnowledgeInterfacePrx priorKnowledge;
121 std::map<std::string, std::string> classFilenameCache;