28 #include <ArmarXCore/interface/statechart/RemoteStateOffererIce.h>
32 #include <ArmarXGui/gui-plugins/StatechartViewerPlugin/ui_StatechartView.h>
34 #include "../IceStateConverter.h"
35 #include "../StateScene.h"
36 #include "../model/State.h"
37 #include "../model/stateinstance/EndState.h"
38 #include "../model/stateinstance/StateInstance.h"
50 layoutThread(state, enableLayouting)
54 srand(IceUtil::Time::now().toMilliSeconds());
65 ui->graphicsView->setScene(stateScene);
78 connect(stateScene, SIGNAL(selectionChanged()),
this, SLOT(
onItemChange()));
95 return ui->graphicsView;
125 ui->graphicsView->setTransform(QTransform());
131 QList<QGraphicsItem*> selection = stateScene->selectedItems();
132 foreach (QGraphicsItem* item, selection)
158 ui->graphicsView->fitInView(stateScene->itemsBoundingRect(), Qt::KeepAspectRatio);
164 QList<QGraphicsItem*> selection = stateScene->selectedItems();
166 if (selection.size() > 0)
181 stateScene->update();
189 topState->setStateName(
"TopLevelState");
192 sub1->setStateName(
"sub1");
196 e1->name =
"Success";
197 eventList.append(e1);
199 e2->name =
"Failure";
200 eventList.append(e2);
203 eventList.append(e3);
204 sub1->setOutgoingEvents(eventList);
207 sub2->setStateName(
"sub2");
210 subsub1->setStateName(
"subsub1");
213 topState->addSubstate(sub1);
214 topState->addSubstate(sub2);
215 topState->addRemoteSubstate(sub1,
"ProxyName",
"remotesub1-2");
218 e21->name =
"Success";
219 eventList.append(e21);
221 e22->name =
"Failure";
222 eventList.append(e22);
223 subsub1->setOutgoingEvents(eventList2);
224 sub1->addSubstate(subsub1);
226 subsub1->addEndSubstate(
"EndState",
"Success");
229 t1->eventName =
"GoOn";
230 t1->sourceState = topState->getSubstates()[
"sub1"];
231 t1->destinationState = topState->getSubstates()[
"sub2"];
232 topState->addTransition(t1);
240 return QSize(200, 200);