#include <MemoryX/gui-plugins/WorkingMemoryGui/ui_WorkingMemoryGuiPlugin.h>
#include <ArmarXCore/core/Component.h>
#include <ArmarXGui/libraries/ArmarXGuiBase/ArmarXGuiPlugin.h>
#include <ArmarXGui/libraries/ArmarXGuiBase/ArmarXComponentWidgetController.h>
#include <RobotAPI/libraries/core/remoterobot/RemoteRobot.h>
#include <RobotAPI/libraries/core/Pose.h>
#include <RobotAPI/libraries/widgets/DebugLayerControlWidget.h>
#include <MemoryX/components/EntityDrawer/EntityDrawerComponent.h>
#include <RobotAPI/libraries/DebugDrawerConfigWidget/DebugDrawerConfigWidget.h>
#include <MemoryX/interface/workingmemory/AbstractWorkingMemoryInterface.h>
#include <MemoryX/interface/memorytypes/MemorySegments.h>
#include <MemoryX/libraries/memorytypes/entity/ObjectInstance.h>
#include <MemoryX/libraries/memorytypes/entity/AgentInstance.h>
#include <MemoryX/libraries/memorytypes/entity/ObjectClass.h>
#include <MemoryX/core/GridFileManager.h>
#include <MemoryX/libraries/helpers/VirtualRobotHelpers/SimoxObjectWrapper.h>
#include <VirtualRobot/Robot.h>
#include <VirtualRobot/Nodes/RobotNode.h>
#include <VirtualRobot/RobotNodeSet.h>
#include <VirtualRobot/Visualization/VisualizationFactory.h>
#include <VirtualRobot/Visualization/CoinVisualization/CoinVisualization.h>
#include <QMainWindow>
#include <QMatrix4x4>
#include <QTreeWidget>
#include <QTreeWidgetItem>
#include <Inventor/nodes/SoNode.h>
#include <Inventor/nodes/SoSeparator.h>
#include <Inventor/sensors/SoTimerSensor.h>
#include <Inventor/nodes/SoEventCallback.h>
#include <Inventor/nodes/SoMatrixTransform.h>
#include <Inventor/Qt/viewers/SoQtExaminerViewer.h>
#include <Inventor/Qt/SoQt.h>
#include <Eigen/Dense>
#include <atomic>
#include <memory>
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