#include <VisionX/libraries/AffordanceKitArmarX/UnimanualAffordanceArmarX.h>
Definition at line 37 of file UnimanualAffordanceArmarX.h.
◆ UnimanualAffordanceArmarX()
◆ ~UnimanualAffordanceArmarX()
◆ computeSamplingDistance()
float computeSamplingDistance |
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const Eigen::Matrix4f & |
sampling1, |
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const Eigen::Matrix4f & |
sampling2 |
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◆ computeSamplingPosition()
Eigen::Vector3f computeSamplingPosition |
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const Eigen::Matrix4f & |
pose, |
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float |
offset |
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◆ reset()
◆ visualize()
void visualize |
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const armarx::DebugDrawerInterfacePrx & |
debugDrawer, |
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const std::string & |
layerName, |
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const std::string & |
id, |
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float |
minExpectedProbability, |
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const AffordanceKit::PrimitivePtr & |
primitive |
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◆ affordance
AffordanceKit::UnimanualAffordancePtr affordance |
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◆ visualizationCoordinateNode
SoCoordinate3* visualizationCoordinateNode |
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◆ visualizationLineSetNode
SoLineSet* visualizationLineSetNode |
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◆ visualizationMaterialNode
SoMaterial* visualizationMaterialNode |
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◆ visualizationNode
SoSeparator* visualizationNode |
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The documentation for this class was generated from the following files: