RobotHand Member List

This is the complete list of members for RobotHand, including all inherited members.

armRobotHand
color(Color color)ElementOps< Robot, data::ElementRobot >inline
color(Ts &&...ts)ElementOps< Robot, data::ElementRobot >inline
colorGlasbeyLUT(std::size_t id, int alpha=255)ElementOps< Robot, data::ElementRobot >inline
data_ElementOps< Robot, data::ElementRobot >
ElementOps(std::string const &id)Robotinline
ElementOps< Robot, data::ElementRobot >::ElementOps(std::string const &id)ElementOps< Robot, data::ElementRobot >inline
enable(InteractionDescription const &interactionDescription)ElementOps< Robot, data::ElementRobot >inline
file(std::string const &project, std::string const &filename)Robotinline
fileByArm(const RobotNameHelper::Arm &arm)RobotHand
fileByArm(const RobotNameHelper::RobotArm &arm)RobotHand
fileBySide(const std::string &side, RobotInfoNodePtr robotInfo)RobotHand
fileBySide(const std::string &side, const RobotNameHelper &nameHelper)RobotHand
hide()ElementOps< Robot, data::ElementRobot >inline
id(const std::string &id)ElementOps< Robot, data::ElementRobot >inline
joint(std::string const &name, float value)Robotinline
joints(std::map< std::string, float > const &values)Robotinline
orientation(Eigen::Quaternionf const &ori)ElementOps< Robot, data::ElementRobot >inline
orientation(Eigen::Matrix3f const &ori)ElementOps< Robot, data::ElementRobot >inline
orientation(float r, float p, float y)ElementOps< Robot, data::ElementRobot >inline
overrideColor(Color c)Robotinline
overrideMaterial(bool value)ElementOps< Robot, data::ElementRobot >inline
pose(Eigen::Matrix4f const &pose)ElementOps< Robot, data::ElementRobot >inline
pose(Eigen::Vector3f const &position, Eigen::Quaternionf const &orientation)ElementOps< Robot, data::ElementRobot >inline
pose(Eigen::Vector3f const &position, Eigen::Matrix3f const &orientation)ElementOps< Robot, data::ElementRobot >inline
pose(const Eigen::Affine3f &pose)ElementOps< Robot, data::ElementRobot >inline
pose() constElementOps< Robot, data::ElementRobot >inline
position(float x, float y, float z)ElementOps< Robot, data::ElementRobot >inline
position(Eigen::Vector3f const &pos)ElementOps< Robot, data::ElementRobot >inline
scale(Eigen::Vector3f scale)ElementOps< Robot, data::ElementRobot >inline
scale(float x, float y, float z)ElementOps< Robot, data::ElementRobot >inline
scale(float s)ElementOps< Robot, data::ElementRobot >inline
show()ElementOps< Robot, data::ElementRobot >inline
tcpPose(const Eigen::Matrix4f &tcpPose, VirtualRobot::RobotPtr robot)RobotHand
transformPose(Eigen::Matrix4f const &p)ElementOps< Robot, data::ElementRobot >inline
useCollisionModel()Robotinline
useFullModel()Robotinline
useOriginalColor()Robotinline
visible(bool visible)ElementOps< Robot, data::ElementRobot >inline