SceneEditor.cpp File Reference
#include "SceneEditor.h"
#include <algorithm>
#include <cmath>
#include <limits>
#include <utility>
#include <SimoxUtility/algorithm/string/string_tools.h>
#include <SimoxUtility/json.h>
#include <VirtualRobot/BoundingBox.h>
#include <VirtualRobot/CollisionDetection/CollisionChecker.h>
#include <VirtualRobot/CollisionDetection/CollisionModel.h>
#include <VirtualRobot/Obstacle.h>
#include <ArmarXCore/core/exceptions/LocalException.h>
#include <ArmarXCore/core/system/cmake/CMakePackageFinder.h>
#include <ArmarXCore/core/time/CycleUtil.h>
#include <RobotAPI/libraries/ArmarXObjects/ObjectID.h>
#include <RobotAPI/libraries/ArmarXObjects/json_conversions.h>
+ Include dependency graph for SceneEditor.cpp:

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Namespaces

namespace  armarx
 This file offers overloads of toIce() and fromIce() functions for STL container types.