A Node can store data to all valid neighbors (successors) and a precessor.
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#include <armarx/navigation/algorithms/astar/Node.h>
A Node can store data to all valid neighbors (successors) and a precessor.
It offers methods to determine the complete path to the starting point.
◆ Node()
| Node |
( |
const Eigen::Vector2f & | position, |
|
|
float | obstacleDistance ) |
◆ traversePredecessors()
| std::vector< Eigen::Vector2f > traversePredecessors |
( |
| ) |
const |
Collects all predecessors in order to generate path to starting point.
◆ obstacleDistance
◆ position
◆ predecessor
◆ successors
All nodes that are adjacent to this one.
The documentation for this class was generated from the following files:
- armarx/navigation/algorithms/astar/Node.h
- armarx/navigation/algorithms/astar/Node.cpp