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void | toMemory (Memory &m, const armarx::armem::server::wm::Memory &structure, const std::vector< EntitySnapshot > &e) |
| toMemory converts a vector of entity snapshots into a working memory and considers the structure of the memory before More...
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void | toMemory (Memory &m, const std::vector< CoreSegment > &e) |
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void | toMemory (Memory &m, const std::vector< Entity > &e) |
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void | toMemory (Memory &m, const std::vector< EntityInstance > &e) |
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void | toMemory (Memory &m, const std::vector< EntitySnapshot > &e) |
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void | toMemory (Memory &m, const std::vector< ProviderSegment > &e) |
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