armarx::control::skills::constants Namespace Reference

Variables

std::string CLOSE_HAND_SKILL_NAME = "CloseHand"
 
std::string CONTROL_SKILL_PROVIDER_NAME = "control_skill_provider"
 
std::string EXECUTE_TRAJECTORY_SKILL_NAME = "ExecuteTrajectory"
 
std::string HOME_POSE_SKILL_NAME = "HomePose"
 
std::string MOVE_JOINTS_TO_NAMED_CONFIGURATION_SKILL_NAME = "MoveJointsToNamedConfiguration"
 
std::string MOVE_JOINTS_TO_POSITION_SKILL_NAME = "MoveJointsToPosition"
 
std::string MOVE_JOINTS_WITH_VELOCITY_SKILL_NAME = "MoveJointsWithVelocity"
 
std::string OPEN_HAND_SKILL_NAME = "OpenHand"
 
std::string RELAX_HAND_SKILL_NAME = "RelaxHand"
 
std::string SHAPE_HAND_SKILL_NAME = "ShapeHand"
 
std::string ZERO_POSE_SKILL_NAME = "ZeroPose"
 

Variable Documentation

◆ CLOSE_HAND_SKILL_NAME

std::string CLOSE_HAND_SKILL_NAME = "CloseHand"

Definition at line 14 of file constants.cpp.

◆ CONTROL_SKILL_PROVIDER_NAME

std::string CONTROL_SKILL_PROVIDER_NAME = "control_skill_provider"

Definition at line 6 of file constants.cpp.

◆ EXECUTE_TRAJECTORY_SKILL_NAME

std::string EXECUTE_TRAJECTORY_SKILL_NAME = "ExecuteTrajectory"

Definition at line 18 of file constants.cpp.

◆ HOME_POSE_SKILL_NAME

std::string HOME_POSE_SKILL_NAME = "HomePose"

Definition at line 16 of file constants.cpp.

◆ MOVE_JOINTS_TO_NAMED_CONFIGURATION_SKILL_NAME

std::string MOVE_JOINTS_TO_NAMED_CONFIGURATION_SKILL_NAME = "MoveJointsToNamedConfiguration"

Definition at line 10 of file constants.cpp.

◆ MOVE_JOINTS_TO_POSITION_SKILL_NAME

std::string MOVE_JOINTS_TO_POSITION_SKILL_NAME = "MoveJointsToPosition"

Definition at line 8 of file constants.cpp.

◆ MOVE_JOINTS_WITH_VELOCITY_SKILL_NAME

std::string MOVE_JOINTS_WITH_VELOCITY_SKILL_NAME = "MoveJointsWithVelocity"

Definition at line 9 of file constants.cpp.

◆ OPEN_HAND_SKILL_NAME

std::string OPEN_HAND_SKILL_NAME = "OpenHand"

Definition at line 13 of file constants.cpp.

◆ RELAX_HAND_SKILL_NAME

std::string RELAX_HAND_SKILL_NAME = "RelaxHand"

Definition at line 11 of file constants.cpp.

◆ SHAPE_HAND_SKILL_NAME

std::string SHAPE_HAND_SKILL_NAME = "ShapeHand"

Definition at line 12 of file constants.cpp.

◆ ZERO_POSE_SKILL_NAME

std::string ZERO_POSE_SKILL_NAME = "ZeroPose"

Definition at line 17 of file constants.cpp.