util.cpp File Reference
#include "util.h"
#include <algorithm>
#include <cstddef>
#include <iterator>
#include <opencv2/core.hpp>
#include <opencv2/core/eigen.hpp>
#include <opencv2/imgproc.hpp>
#include <SimoxUtility/algorithm/apply.hpp>
#include <VirtualRobot/BoundingBox.h>
#include <VirtualRobot/CollisionDetection/CollisionModel.h>
#include <VirtualRobot/Random.h>
#include <VirtualRobot/Robot.h>
#include <VirtualRobot/SceneObjectSet.h>
#include <VirtualRobot/VirtualRobot.h>
#include <VirtualRobot/Workspace/WorkspaceGrid.h>
#include <ArmarXCore/core/exceptions/local/ExpressionException.h>
#include <ArmarXCore/core/logging/Logging.h>
#include <armarx/navigation/algorithms/Costmap.h>
#include <armarx/navigation/algorithms/CostmapBuilder.h>
#include <armarx/navigation/algorithms/persistence.h>
#include <armarx/navigation/algorithms/types.h>
#include <range/v3/all.hpp>
+ Include dependency graph for util.cpp:

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Namespaces

 armarx
 This file offers overloads of toIce() and fromIce() functions for STL container types.
 
 armarx::navigation
 This file is part of ArmarX.
 
 armarx::navigation::algorithms
 This file is part of ArmarX.
 

Functions

void checkSameSize (const std::vector< Costmap > &costmaps)
 
SceneBounds computeSceneBounds (const VirtualRobot::SceneObjectSetPtr &obstacles, const std::vector< VirtualRobot::RobotPtr > &articulatedObjects, const SceneBounds &init, const float margin)
 
SceneBounds merge (const std::vector< SceneBounds > &sceneBounds)
 
Costmap mergeAligned (const std::vector< Costmap > &costmaps, const std::vector< float > &weights)
 
Costmap mergeAligned (const std::vector< Costmap > &costmaps, CostmapMergeMode mode)
 
std::optional< core::Pose2D > sampleValidPositionInMap (const algorithms::Costmap &costmap)
 
Costmap scaleCostmap (const Costmap &costmap, float cellSize)
 
Costmap toCostmap (const VirtualRobot::WorkspaceGrid &workspaceGrid)
 
SceneBounds toSceneBounds (const VirtualRobot::WorkspaceGrid::Extends &extends)