util.cpp File Reference
#include "util.h"
#include <algorithm>
#include <string>
#include <Eigen/Geometry>
#include <VirtualRobot/CollisionDetection/CollisionModel.h>
#include <VirtualRobot/ManipulationObject.h>
#include <VirtualRobot/Primitive.h>
#include <VirtualRobot/SceneObjectSet.h>
#include <VirtualRobot/VirtualRobot.h>
#include <VirtualRobot/Visualization/CoinVisualization/CoinVisualizationFactory.h>
#include <VirtualRobot/Visualization/VisualizationNode.h>
#include <ArmarXCore/core/exceptions/local/ExpressionException.h>
#include <RobotAPI/libraries/ArmarXObjects/ObjectFinder.h>
#include <RobotAPI/libraries/ArmarXObjects/forward_declarations.h>
#include <RobotAPI/libraries/armem_vision/OccupancyGridHelper.h>
#include <RobotAPI/libraries/core/FramedPose.h>
+ Include dependency graph for util.cpp:

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Namespaces

 armarx
 This file offers overloads of toIce() and fromIce() functions for STL container types.
 
 armarx::navigation
 This file is part of ArmarX.
 
 armarx::navigation::util
 This file is part of ArmarX.
 
 Navigation
 This file is part of ArmarX.
 

Functions

objpose::ObjectPoseSeq articulatedObjects (objpose::ObjectPoseSeq objects)
 
VirtualRobot::ManipulationObjectPtr asManipulationObject (const objpose::ObjectPose &objectPose)
 
VirtualRobot::SceneObjectPtr asSceneObject (const objpose::ObjectPose &objectPose)
 
VirtualRobot::SceneObjectSetPtr asSceneObjects (const armem::vision::OccupancyGrid &occupancyGrid, const OccupancyGridHelper::Params &params)
 
VirtualRobot::SceneObjectSetPtr asSceneObjects (const objpose::ObjectPoseSeq &objectPoses)
 
objpose::ObjectPoseSeq filterObjects (objpose::ObjectPoseSeq objects, const std::vector< std::string > &datasetDisableList)
 
std::optional< objpose::ObjectPose > findObject (const objpose::ObjectPoseSeq &objectPoses, const armarx::ObjectID &objectID)
 
objpose::ObjectPoseSeq nonArticulatedObjects (objpose::ObjectPoseSeq objects)
 
objpose::ObjectPoseSeq staticObjects (objpose::ObjectPoseSeq objects)