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49 return OacParameterListPtr::dynamicCast(
57 paramObj->setNames(ids);
98 return ref->entityName;
113 return timeVar->toTime();
IceUtil::Time getStartTime() const
ReaderT::InputType T & ret
OacExecState getState(const ::Ice::Current &=Ice::emptyCurrent) const override
void putAttribute(const ::memoryx::EntityAttributeBasePtr &attr, const ::Ice::Current &=Ice::emptyCurrent) override
Store attribute in entity.
void setOacRef(const EntityRefBasePtr &oacRef, const Ice::Current &c=Ice::emptyCurrent) override
ActiveOac(const std::string &id="")
ActiveOacPtr clone(const Ice::Current &c=Ice::emptyCurrent) const
void setStartTime(const IceUtil::Time &time)
The EntityRef class is used to store references to Entities as values in other Entity instances.
virtual armarx::VariantPtr getAttributeValue(const ::std::string &attrName) const
Retrieve value of an attribute from entity.
Ice::ObjectPtr ice_clone() const override
void setArgumentInstanceIds(const NameList &, const Ice::Current &c=Ice::emptyCurrent) override
std::string getOacName(const Ice::Current &c=Ice::emptyCurrent) const override
void setId(const ::std::string &id, const ::Ice::Current &=Ice::emptyCurrent) override
Set id of this entity.
armarx::core::time::DateTime Time
NameList getArgumentInstanceIds(const Ice::Current &c=Ice::emptyCurrent) const override
void setState(OacExecState state, const ::Ice::Current &=Ice::emptyCurrent) override
std::shared_ptr< Object > ObjectPtr
EntityRefBasePtr getOacRef(const Ice::Current &c=Ice::emptyCurrent) const override
void setName(const ::std::string &name, const ::Ice::Current &=Ice::emptyCurrent) override
Set name of this entity.