GetGraspPose.cpp
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1 /*
2  * This file is part of ArmarX.
3  *
4  * ArmarX is free software; you can redistribute it and/or modify
5  * it under the terms of the GNU General Public License version 2 as
6  * published by the Free Software Foundation.
7  *
8  * ArmarX is distributed in the hope that it will be useful, but
9  * WITHOUT ANY WARRANTY; without even the implied warranty of
10  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11  * GNU General Public License for more details.
12  *
13  * You should have received a copy of the GNU General Public License
14  * along with this program. If not, see <http://www.gnu.org/licenses/>.
15  *
16  * @package RobotSkillTemplates::ObjectLocalization
17  * @author Markus Grotz ( markus dot grotz at kit dot edu )
18  * @date 2018
19  * @copyright http://www.gnu.org/licenses/gpl-2.0.txt
20  * GNU General Public License
21  */
22 
23 #include "GetGraspPose.h"
24 
25 //#include <ArmarXCore/core/time/TimeUtil.h>
26 //#include <ArmarXCore/observers/variant/DatafieldRef.h>
27 
28 using namespace armarx;
29 using namespace ObjectLocalization;
30 
31 // DO NOT EDIT NEXT LINE
32 GetGraspPose::SubClassRegistry GetGraspPose::Registry(GetGraspPose::GetName(), &GetGraspPose::CreateInstance);
33 
34 
35 
37 {
38  // put your user code for the enter-point here
39  // execution time should be short (<100ms)
40 }
41 
42 //void GetGraspPose::run()
43 //{
44 // // put your user code for the execution-phase here
45 // // runs in seperate thread, thus can do complex operations
46 // // should check constantly whether isRunningTaskStopped() returns true
47 //
48 //// uncomment this if you need a continous run function. Make sure to use sleep or use blocking wait to reduce cpu load.
49 // while (!isRunningTaskStopped()) // stop run function if returning true
50 // {
51 // // do your calculations
52 // }
53 //}
54 
55 //void GetGraspPose::onBreak()
56 //{
57 // // put your user code for the breaking point here
58 // // execution time should be short (<100ms)
59 //}
60 
62 {
63 
64 
65 
66  PosePtr graspOffset = local.getGraspOffset();
67  FramedPosePtr objectPose = local.getObjectPose();
68 
69 
70  Eigen::Matrix4f graspPose = objectPose->toGlobalEigen() * graspOffset->toEigen();
71 
72  new FramedPose()
73  out.setGraspPose();
74 
75 
76  // put your user code for the exit point here
77  // execution time should be short (<100ms)
78 }
79 
80 
81 // DO NOT EDIT NEXT FUNCTION
83 {
84  return XMLStateFactoryBasePtr(new GetGraspPose(stateData));
85 }
86 
armarx::VariantType::FramedPose
const VariantTypeId FramedPose
Definition: FramedPose.h:37
armarx::XMLStateConstructorParams
Definition: XMLState.h:50
armarx::ObjectLocalization::GetGraspPose::onEnter
void onEnter() override
Definition: GetGraspPose.cpp:36
IceInternal::Handle< Pose >
armarx::ObjectLocalization::GetGraspPose::Registry
static SubClassRegistry Registry
Definition: GetGraspPose.h:46
armarx::ObjectLocalization::GetGraspPose::onExit
void onExit() override
Definition: GetGraspPose.cpp:61
armarx::XMLStateFactoryBasePtr
IceInternal::Handle< XMLStateFactoryBase > XMLStateFactoryBasePtr
Definition: XMLState.h:65
GetGraspPose.h
GfxTL::Matrix4f
MatrixXX< 4, 4, float > Matrix4f
Definition: MatrixXX.h:601
armarx::ObjectLocalization::GetGraspPose::GetGraspPose
GetGraspPose(const XMLStateConstructorParams &stateData)
Definition: GetGraspPose.h:33
armarx
This file offers overloads of toIce() and fromIce() functions for STL container types.
Definition: ArmarXTimeserver.cpp:28
armarx::ObjectLocalization::GetGraspPose::CreateInstance
static XMLStateFactoryBasePtr CreateInstance(XMLStateConstructorParams stateData)
Definition: GetGraspPose.cpp:82