3 #include <RobotAPI/interface/ArViz/Elements.h>
6 #include <Eigen/Geometry>
14 result.block<3, 3>(0, 0) =
Eigen::Quaternionf(pose.qw, pose.qx, pose.qy, pose.qz).toRotationMatrix();
15 result.block<3, 1>(0, 3) = Eigen::Vector3f(pose.x, pose.y, pose.z);
16 result.block<1, 4>(3, 0) = Eigen::Vector4f(0.0f, 0.0f, 0.0f, 1.0f);
22 data::GlobalPose result;