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#include "LocationUtils.h"
#include <optional>
#include <string>
#include <variant>
#include <vector>
#include <VirtualRobot/XML/BaseIO.h>
#include <VirtualRobot/XML/RobotIO.h>
#include <ArmarXCore/core/PackagePath.h>
#include <ArmarXCore/core/exceptions/local/ExpressionException.h>
#include <RobotAPI/libraries/ArmarXObjects/ObjectID.h>
#include <RobotAPI/libraries/ArmarXObjects/ObjectInfo.h>
#include <RobotAPI/libraries/ArmarXObjects/ObjectPose.h>
#include <RobotAPI/libraries/ArmarXObjects/ObjectPoseClient.h>
#include <RobotAPI/libraries/ArmarXObjects/forward_declarations.h>
#include <RobotAPI/libraries/core/FramedPose.h>
#include <armarx/navigation/core/basic_types.h>
Go to the source code of this file.
Classes | |
struct | overload< Ts > |
Namespaces | |
armarx | |
This file offers overloads of toIce() and fromIce() functions for STL container types. | |
armarx::navigation | |
This file is part of ArmarX. | |
armarx::navigation::core | |
This file is part of ArmarX. | |
Functions | |
template<typename... Ts> | |
overload (Ts...) -> overload< Ts... > | |
ResolvedLocation | resolveArticulated (const FramedPose &framedPose, const objpose::ObjectPose &pose, const ObjectInfo info) |
std::variant< Pose, ObjectID > | resolveGlobal (const FramedPose &framedPose, const std::string &instanceID) |
Resolve the location to it's global pose if it is defined globally or return the ObjectID it is defined relatively to. More... | |
ResolvedLocation | resolveLocation (const objpose::ObjectPoseClient &client, const FramedPose &framedPose, const std::string &instanceID="") |
Resolve the FramedPose of a location to a global pose. More... | |
ResolvedLocation | resolveLocation (const objpose::ObjectPoseMap &objects, const std::vector< ObjectInfo > &info, const FramedPose &framedPose, const std::string &instanceID="") |
Resolve the FramedPose of a location to a global pose. More... | |