ObjectPose.h File Reference
#include <optional>
#include <map>
#include <vector>
#include <Eigen/Core>
#include <SimoxUtility/shapes/OrientedBox.h>
#include <VirtualRobot/VirtualRobot.h>
#include <ArmarXCore/core/PackagePath.h>
#include <ArmarXCore/core/time/DateTime.h>
#include <RobotAPI/interface/objectpose/object_pose_types.h>
#include <RobotAPI/libraries/ArmarXObjects/forward_declarations.h>
#include <RobotAPI/libraries/ArmarXObjects/ObjectID.h>
#include <RobotAPI/libraries/ArmarXObjects/PoseManifoldGaussian.h>
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struct  ObjectAttachmentInfo
struct  ObjectPose
 An object pose as stored by the ObjectPoseStorage. More...


 This file offers overloads of toIce() and fromIce() functions for STL container types.
 This file is part of ArmarX.


const data::ObjectPose * findObjectPoseByID (const data::ObjectPoseSeq &objectPoses, const armarx::data::ObjectID &id)
const ObjectPose * findObjectPoseByID (const ObjectPoseSeq &objectPoses, const ObjectID &id)
data::ObjectPose * findObjectPoseByID (data::ObjectPoseSeq &objectPoses, const armarx::data::ObjectID &id)
ObjectPose * findObjectPoseByID (ObjectPoseSeq &objectPoses, const ObjectID &id)
 Find an object pose by the object ID. More...
void fromIce (const data::ObjectAttachmentInfo &ice, ObjectAttachmentInfo &attachment)
std::optional< ObjectAttachmentInfo > fromIce (const data::ObjectAttachmentInfoPtr &ice)
void fromIce (const data::ObjectAttachmentInfoPtr &ice, std::optional< ObjectAttachmentInfo > &attachment)
ObjectPose fromIce (const data::ObjectPose &ice)
void fromIce (const data::ObjectPose &ice, ObjectPose &pose)
ObjectPoseSeq fromIce (const data::ObjectPoseSeq &ice)
void fromIce (const data::ObjectPoseSeq &ice, ObjectPoseSeq &poses)
data::ObjectPose toIce (const ObjectPose &pose)
data::ObjectPoseSeq toIce (const ObjectPoseSeq &poses)
data::ObjectAttachmentInfoPtr toIce (const std::optional< ObjectAttachmentInfo > &ice)
void toIce (data::ObjectAttachmentInfo &ice, const ObjectAttachmentInfo &attachment)
void toIce (data::ObjectAttachmentInfoPtr &ice, const std::optional< ObjectAttachmentInfo > &attachment)
void toIce (data::ObjectPose &ice, const ObjectPose &pose)
void toIce (data::ObjectPoseSeq &ice, const ObjectPoseSeq &poses)