InteractionDescription interaction()
A staged commit prepares multiple layers to be committed.
void Identity(MatrixXX< N, N, T > *a)
void updateDuringTransform()
Eigen::Matrix4f getCurrent() const
bool handleInteraction(const viz::InteractionFeedback &interaction, viz::StagedCommit *stage)
MatrixXX< 4, 4, float > Matrix4f
void setLayer(const viz::Layer &layer)
Eigen::Matrix4f transform
This file is part of ArmarX.