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#include <RobotAPI/components/ArViz/Client/Elements.h>
Public Member Functions | |
ElementOps (std::string const &id) | |
Public Member Functions inherited from ElementOps< Pose, data::ElementPose > | |
Pose & | color (Color color) |
Pose & | color (Ts &&...ts) |
Pose & | colorGlasbeyLUT (std::size_t id, int alpha=255) |
ElementOps (std::string const &id) | |
Pose & | enable (InteractionDescription const &interactionDescription) |
Pose & | hide () |
Pose & | id (const std::string &id) |
Pose & | orientation (Eigen::Matrix3f const &ori) |
Pose & | orientation (Eigen::Quaternionf const &ori) |
Pose & | orientation (float r, float p, float y) |
Pose & | overrideMaterial (bool value) |
Eigen::Matrix4f | pose () const |
Pose & | pose (const Eigen::Affine3f &pose) |
Pose & | pose (Eigen::Matrix4f const &pose) |
Pose & | pose (Eigen::Vector3f const &position, Eigen::Matrix3f const &orientation) |
Pose & | pose (Eigen::Vector3f const &position, Eigen::Quaternionf const &orientation) |
Pose & | position (Eigen::Vector3f const &pos) |
Pose & | position (float x, float y, float z) |
Pose & | scale (Eigen::Vector3f scale) |
Pose & | scale (float s) |
Pose & | scale (float x, float y, float z) |
Pose & | show () |
Pose & | transformPose (Eigen::Matrix4f const &p) |
Pose & | visible (bool visible) |
Additional Inherited Members | |
Public Attributes inherited from ElementOps< Pose, data::ElementPose > | |
IceInternal::Handle< data::ElementPose > | data_ |
Definition at line 179 of file Elements.h.
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inline |
Definition at line 111 of file ElementOps.h.