|
#include <armarx/navigation/safety_guard/SafetyGuard.h>
Classes | |
struct | Context |
Public Member Functions | |
virtual SafetyGuardResult | computeSafetyLimits ()=0 |
SafetyGuard (const core::Scene &scene, const Context &ctx) | |
virtual | ~SafetyGuard ()=default |
Protected Attributes | |
const core::Scene & | scene |
viz::ScopedClient | viz |
Definition at line 73 of file SafetyGuard.h.
SafetyGuard | ( | const core::Scene & | scene, |
const Context & | ctx | ||
) |
Definition at line 10 of file SafetyGuard.cpp.
|
virtualdefault |
|
pure virtual |
Implemented in LaserBasedProximity.
|
protected |
Definition at line 87 of file SafetyGuard.h.
|
protected |
Definition at line 88 of file SafetyGuard.h.