#include <RobotAPI/libraries/RobotAPIComponentPlugins/HandUnitComponentPlugin.h>
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virtual void | componentPropertiesUpdated (const std::set< std::string > &changedProperties) |
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| ManagedIceObjectPlugin (ManagedIceObject &parent, std::string pre) |
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template<class PluginT , class... ParamsT> |
PluginT * | addPlugin (const std::string prefix="", ParamsT &&...params) |
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template<class PluginT , class... ParamsT> |
void | addPlugin (PluginT *&targ, const std::string prefix="", ParamsT &&...params) |
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template<class PluginT , class... ParamsT> |
void | addPlugin (std::experimental::observer_ptr< PluginT > &targ, const std::string prefix="", ParamsT &&...params) |
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void | addPluginDependency (ManagedIceObjectPlugin *dependedOn) |
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void | addPluginDependency (std::experimental::observer_ptr< ManagedIceObjectPlugin > dependedOn) |
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std::string | makePropertyName (const std::string &name) |
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| ManagedIceObjectPlugin (ManagedIceObject &parent, std::string pre) |
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virtual void | postOnConnectComponent () |
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virtual void | postOnDisconnectComponent () |
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virtual void | postOnExitComponent () |
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virtual void | postOnInitComponent () |
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const std::string & | prefix () const |
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virtual void | preOnDisconnectComponent () |
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virtual void | preOnExitComponent () |
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Definition at line 12 of file HandUnitComponentPlugin.h.
◆ getHandUnit()
HandUnitInterfacePrx getHandUnit |
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◆ postCreatePropertyDefinitions()
◆ preOnConnectComponent()
void preOnConnectComponent |
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overridevirtual |
◆ preOnInitComponent()
void preOnInitComponent |
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overridevirtual |
The documentation for this class was generated from the following files: