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#include <armarx/navigation/algorithms/orientation_aware/collision_checking.h>
Public Member Functions | |
| float | distance (const CollisionPolygon &robot) const |
| std::vector< CollisionPolygon > & | getCollisionPolygons () |
| Scene2D (const SceneRepresentation &scene, float ignoreVerticesOver) | |
| Scene2D (std::vector< VirtualRobot::CollisionModelPtr > &collisionModels, float ignoreVerticesOver) | |
Definition at line 72 of file collision_checking.h.
| Scene2D | ( | std::vector< VirtualRobot::CollisionModelPtr > & | collisionModels, |
| float | ignoreVerticesOver ) |
Definition at line 387 of file collision_checking.cpp.
| Scene2D | ( | const SceneRepresentation & | scene, |
| float | ignoreVerticesOver ) |
Definition at line 393 of file collision_checking.cpp.
| float distance | ( | const CollisionPolygon & | robot | ) | const |
Definition at line 410 of file collision_checking.cpp.
Here is the call graph for this function:
Here is the caller graph for this function:| std::vector< CollisionPolygon > & getCollisionPolygons | ( | ) |
Definition at line 422 of file collision_checking.cpp.