Scene2D Class Reference

#include <armarx/navigation/algorithms/orientation_aware/collision_checking.h>

Public Member Functions

float distance (const CollisionPolygon &robot) const
 
std::vector< CollisionPolygon > & getCollisionPolygons ()
 
 Scene2D (const SceneRepresentation &scene, float ignoreVerticesOver)
 
 Scene2D (std::vector< VirtualRobot::CollisionModelPtr > &collisionModels, float ignoreVerticesOver)
 

Detailed Description

Definition at line 72 of file collision_checking.h.

Constructor & Destructor Documentation

◆ Scene2D() [1/2]

Scene2D ( std::vector< VirtualRobot::CollisionModelPtr > & collisionModels,
float ignoreVerticesOver )

Definition at line 387 of file collision_checking.cpp.

◆ Scene2D() [2/2]

Scene2D ( const SceneRepresentation & scene,
float ignoreVerticesOver )

Definition at line 393 of file collision_checking.cpp.

Member Function Documentation

◆ distance()

float distance ( const CollisionPolygon & robot) const

Definition at line 410 of file collision_checking.cpp.

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◆ getCollisionPolygons()

std::vector< CollisionPolygon > & getCollisionPolygons ( )

Definition at line 422 of file collision_checking.cpp.


The documentation for this class was generated from the following files: