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#include <VirtualRobot/VirtualRobot.h>#include <RobotAPI/interface/core/FramedPoseBase.h>#include "Pose.h"
Include dependency graph for FramedPose.h:Go to the source code of this file.
Classes | |
| class | FramedDirection |
| FramedDirection is a 3 dimensional direction vector with a reference frame. More... | |
| class | FramedOrientation |
| The FramedOrientation class. More... | |
| class | FramedPose |
| The FramedPose class. More... | |
| class | FramedPosition |
| The FramedPosition class. More... | |
Namespaces | |
| namespace | armarx |
| This file offers overloads of toIce() and fromIce() functions for STL container types. | |
| namespace | armarx::VariantType |
| namespace | Eigen |
| namespace | IceProxy |
| namespace | IceProxy::armarx |
| namespace | VirtualRobot |
Typedefs | |
| using | FramedDirectionPtr = IceInternal::Handle<FramedDirection> |
| using | FramedOrientationPtr = IceInternal::Handle<FramedOrientation> |
| using | FramedPosePtr = IceInternal::Handle<FramedPose> |
| using | FramedPositionPtr = IceInternal::Handle<FramedPosition> |
| using | Matrix6f = Matrix<Ice::Float, 6, 6> |
| using | SharedRobotInterfacePrx |
Variables | |
| const VariantTypeId | FramedDirection = Variant::addTypeName("::armarx::FramedDirectionBase") |
| const VariantTypeId | FramedOrientation = Variant::addTypeName("::armarx::FramedOrientationBase") |
| const VariantTypeId | FramedPose = Variant::addTypeName("::armarx::FramedPoseBase") |
| const VariantTypeId | FramedPosition = Variant::addTypeName("::armarx::FramedPositionBase") |
| std::string const | GlobalFrame = "Global" |
| Variable of the global coordinate system. | |
| std::string const | MapFrame = "Map" |
| std::string const | OdometryFrame = "Odom" |