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armarx::objpose::AttachObjectToRobotNodeInput
Overview
struct AttachObjectToRobotNodeInput
Used By
ObjectPoseStorageInterface::attachObjectToRobotNode
Data Member Index
objectID
providerName
frameName
agentName
poseInFrame
If given, specifies the object's pose in the frame.
Data Members
data::ObjectID
objectID;
string providerName;
string frameName;
string agentName;
PoseBase
poseInFrame;
If given, specifies the object's pose in the frame. If not given, the current object's pose is used.
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