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armarx::objpose::AttachObjectToRobotNodeInput

Overview

struct AttachObjectToRobotNodeInput

Used By

ObjectPoseStorageInterface::attachObjectToRobotNode

Data Member Index

objectID
providerName
frameName
agentName
poseInFrame
If given, specifies the object's pose in the frame.

Data Members

data::ObjectID objectID;
string providerName;
string frameName;
string agentName;
PoseBase poseInFrame;

If given, specifies the object's pose in the frame. If not given, the current object's pose is used.


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