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The KinematicsWorld class encapsulates the kinemtics simulation and the corresponding data. All real physics simulation is either approximated through simple kinemtics or disabled. More...
#include <ArmarXSimulation/components/Simulator/KinematicsWorld.h>
Inheritance diagram for KinematicsWorld:Classes | |
| struct | KinematicRobotInfo |
Public Member Functions | |
| void | actuateRobotJoints (const std::string &robotName, const std::map< std::string, float > &angles, const std::map< std::string, float > &velocities) override |
| ignoring velocity target More... | |
| void | actuateRobotJointsPos (const std::string &robotName, const std::map< std::string, float > &angles) override |
| void | actuateRobotJointsTorque (const std::string &robotName, const std::map< std::string, float > &torques) override |
| void | actuateRobotJointsVel (const std::string &robotName, const std::map< std::string, float > &velocities) override |
| void | applyForceObject (const std::string &objectName, const Eigen::Vector3f &force) override |
| void | applyForceRobotNode (const std::string &robotName, const std::string &robotNodeName, const Eigen::Vector3f &force) override |
| void | applyTorqueObject (const std::string &objectName, const Eigen::Vector3f &torque) override |
| void | applyTorqueRobotNode (const std::string &robotName, const std::string &robotNodeName, const Eigen::Vector3f &torque) override |
| std::vector< SimDynamics::DynamicsEngine::DynamicsContactInfo > | copyContacts () override |
| void | enableLogging (const std::string &robotName, const std::string &logFile) override |
| armarx::DistanceInfo | getDistance (const std::string &robotName, const std::string &robotNodeName, const std::string &worldObjectName) override |
| int | getFixedTimeStepMS () override |
| virtual VirtualRobot::SceneObjectPtr | getObject (const std::string &objectName) |
| Eigen::Matrix4f | getObjectPose (const std::string &objectName) override |
| std::vector< VirtualRobot::SceneObjectPtr > | getObjects () override |
| std::vector< std::string > | getObstacleNames () override |
| VirtualRobot::RobotPtr | getRobot (const std::string &robotName) override |
| Eigen::Vector3f | getRobotAngularVelocity (const std::string &robotName, const std::string &nodeName) override |
| ForceTorqueDataSeq | getRobotForceTorqueSensors (const std::string &) override |
| float | getRobotJointAngle (const std::string &robotName, const std::string &nodeName) override |
| std::map< std::string, float > | getRobotJointAngles (const std::string &robotName) override |
| float | getRobotJointLimitHi (const std::string &robotName, const std::string &nodeName) override |
| float | getRobotJointLimitLo (const std::string &robotName, const std::string &nodeName) override |
| std::map< std::string, float > | getRobotJointTorques (const std::string &) override |
| std::map< std::string, float > | getRobotJointVelocities (const std::string &robotName) override |
| float | getRobotJointVelocity (const std::string &robotName, const std::string &nodeName) override |
| Eigen::Vector3f | getRobotLinearVelocity (const std::string &robotName, const std::string &nodeName) override |
| float | getRobotMass (const std::string &robotName) override |
| float | getRobotMaxTorque (const std::string &robotName, const std::string &nodeName) override |
| std::vector< std::string > | getRobotNames () override |
| armarx::DistanceInfo | getRobotNodeDistance (const std::string &robotName, const std::string &robotNodeName1, const std::string &robotNodeName2) override |
| Eigen::Matrix4f | getRobotNodePose (const std::string &robotName, const std::string &robotNodeName) override |
| Eigen::Matrix4f | getRobotPose (const std::string &robotName) override |
| std::map< std::string, VirtualRobot::RobotPtr > | getRobots () override |
| bool | hasObject (const std::string &instanceName) override |
| bool | hasRobot (const std::string &robotName) override |
| bool | hasRobotNode (const std::string &robotName, const std::string &robotNodeName) override |
| virtual void | initialize (int stepSizeMS, float maxRealTimeSimSpeed=1, bool floorPlane=false, std::string floorTexture=std::string()) |
| KinematicsWorld () | |
| void | setObjectPose (const std::string &objectName, const Eigen::Matrix4f &globalPose) override |
| void | setObjectSimType (const std::string &objectName, VirtualRobot::SceneObject::Physics::SimulationType simType) override |
| void | setRobotAngularVelocity (const std::string &robotName, const std::string &robotNodeName, const Eigen::Vector3f &vel) override |
| void | setRobotAngularVelocityRobotRootFrame (const std::string &robotName, const std::string &robotNodeName, const Eigen::Vector3f &vel) override |
| void | setRobotLinearVelocity (const std::string &robotName, const std::string &robotNodeName, const Eigen::Vector3f &vel) override |
| void | setRobotLinearVelocityRobotRootFrame (const std::string &robotName, const std::string &robotNodeName, const Eigen::Vector3f &vel) override |
| void | setRobotMaxTorque (const std::string &robotName, const std::string &nodeName, float maxTorque) override |
| void | setRobotNodeSimType (const std::string &robotName, const std::string &robotNodeName, VirtualRobot::SceneObject::Physics::SimulationType simType) override |
| void | setRobotPose (const std::string &robotName, const Eigen::Matrix4f &globalPose) override |
| void | stepPhysicsFixedTimeStep () override |
| Perform one simulation step. More... | |
| void | stepPhysicsRealTime () override |
| Perform one simulation step. More... | |
| FramedPosePtr | toFramedPose (const Eigen::Matrix4f &globalPose, const std::string &robotName, const std::string &frameName) override |
| toFramedPose Constructs a framed pose More... | |
| ~KinematicsWorld () override | |
Public Member Functions inherited from SimulatedWorld | |
| virtual void | activateObject (const std::string &objectName) |
| virtual VirtualRobot::RobotPtr | adaptRobotToWorld (VirtualRobot::RobotPtr) |
| virtual bool | addObstacle (const std::string &filename, const Eigen::Matrix4f &pose=Eigen::Matrix4f::Identity(), VirtualRobot::SceneObject::Physics::SimulationType simType=VirtualRobot::SceneObject::Physics::eUnknown, const std::string &localFilename="") |
| Load and add an Obstacle (VirtualRobot xml file). More... | |
| virtual bool | addObstacle (VirtualRobot::SceneObjectPtr o, VirtualRobot::SceneObject::Physics::SimulationType simType=VirtualRobot::SceneObject::Physics::eUnknown, const std::string &filename="", const std::string &objectClassName="", ObjectVisuPrimitivePtr primitiveData={}, const std::string &project="") |
| virtual bool | addRobot (std::string &robotInstanceName, const std::string &filename, Eigen::Matrix4f pose=Eigen::Matrix4f::Identity(), const std::string &filenameLocal="", double pid_p=10.0, double pid_i=0, double pid_d=0, bool staticRobot=false, float scaling=1.0f, bool colModel=false, const std::map< std::string, float > &initConfig={}, bool selfCollisions=false) |
| Load and add a robot. More... | |
| virtual bool | addRobot (VirtualRobot::RobotPtr robot, double pid_p, double pid_i, double pid_d, const std::string &filename, bool staticRobot=false, float scaling=1.0f, bool colModel=false, bool selfCollisions=false) |
| virtual bool | addScene (const std::string &filename, VirtualRobot::SceneObject::Physics::SimulationType simType=VirtualRobot::SceneObject::Physics::eUnknown) |
| Load and add an Scene (VirtualRobot xml file). More... | |
| virtual bool | addScene (VirtualRobot::ScenePtr scene, VirtualRobot::SceneObject::Physics::SimulationType simType=VirtualRobot::SceneObject::Physics::eUnknown) |
| virtual SimulatedWorldData | copyReportData () |
| virtual SceneVisuData | copySceneVisuData () |
| copySceneVisuData Creates a copy of the visualization data More... | |
| virtual int | getContactCount () |
| virtual double | getCurrentSimTime () |
| virtual int | getObjectCount () |
| virtual SimulatedWorldData & | getReportData () |
| virtual int | getRobotJointAngleCount () |
| virtual ScopedRecursiveLockPtr | getScopedEngineLock (const std::string &callStr) |
| virtual ScopedRecursiveLockPtr | getScopedSyncLock (const std::string &callStr) |
| virtual float | getSimTime () |
| virtual float | getSimulationStepDuration () |
| getSimulationStepDuration More... | |
| virtual float | getSimulationStepTimeMeasured () |
| getSimulationStepTimeMeasured More... | |
| virtual float | getSyncEngineTime () |
| virtual void | objectGrasped (const std::string &robotName, const std::string &robotNodeName, const std::string &objectName) |
| create a joint More... | |
| virtual void | objectReleased (const std::string &robotName, const std::string &robotNodeName, const std::string &objectName) |
| remove a joint More... | |
| virtual bool | removeObstacle (const std::string &name) |
| virtual bool | removeObstacles () |
| virtual bool | removeRobot (const std::string &robotName) |
| virtual bool | removeRobots () |
| virtual bool | resetData () |
| resetData Clears all data More... | |
| virtual void | resetSimTime () |
| virtual void | setupFloor (bool enable, const std::string &floorTexture) |
| SimulatedWorld () | |
| virtual bool | synchronizeSimulationData () |
| synchronizeSimulationData Update the sim data according to the internal physics models. More... | |
| virtual void | updateContacts (bool enable) |
| virtual | ~SimulatedWorld () override=default |
Public Member Functions inherited from Logging | |
| SpamFilterDataPtr | deactivateSpam (float deactivationDurationSec=10.0f, const std::string &identifier="", bool deactivate=true) const |
| disables the logging for the current line for the given amount of seconds. More... | |
| MessageTypeT | getEffectiveLoggingLevel () const |
| Logging () | |
| void | setLocalMinimumLoggingLevel (MessageTypeT level) |
| With setLocalMinimumLoggingLevel the minimum verbosity-level of log-messages can be set. More... | |
| void | setTag (const LogTag &tag) |
| void | setTag (const std::string &tagName) |
| virtual | ~Logging () |
Protected Member Functions | |
| bool | addObstacleEngine (VirtualRobot::SceneObjectPtr o, VirtualRobot::SceneObject::Physics::SimulationType simType) override |
| bool | addRobotEngine (VirtualRobot::RobotPtr robot, double pid_p, double pid_i, double pid_d, const std::string &filename, bool staticRobot, bool selfCollisions) override |
| void | calculateActualVelocities () |
| virtual void | createFloorPlane (const Eigen::Vector3f &pos, const Eigen::Vector3f &up) |
| float | getDeltaTimeMilli () |
| VirtualRobot::SceneObjectPtr | getFloor () override |
| bool | getRobotStatus (const std::string &robotName, NameValueMap &jointAngles, NameValueMap &jointVelocities, NameValueMap &jointTorques, Eigen::Vector3f &linearVelocity, Eigen::Vector3f &angularVelocity) override |
| bool | objectGraspedEngine (const std::string &robotName, const std::string &robotNodeName, const std::string &objectName, Eigen::Matrix4f &storeLocalTransform) override |
| create a joint More... | |
| bool | objectReleasedEngine (const std::string &robotName, const std::string &robotNodeName, const std::string &objectName) override |
| remove a joint More... | |
| bool | removeObstacleEngine (const std::string &name) override |
| bool | removeRobotEngine (const std::string &robotName) override |
| void | setupFloorEngine (bool enable, const std::string &floorTexture) override |
| void | stepStaticObjects (double deltaInSeconds) |
| void | stepStaticRobots (double deltaInSeconds) |
| bool | synchronizeObjects () override |
| bool | synchronizeRobotNodePoses (const std::string &robotName, std::map< std::string, armarx::PoseBasePtr > &objMap) override |
| bool | synchronizeSceneObjectPoses (VirtualRobot::SceneObjectPtr currentObjEngine, std::map< std::string, armarx::PoseBasePtr > &objMap) override |
| bool | synchronizeSimulationDataEngine () override |
| bool | updateForceTorqueSensor (ForceTorqueInfo &ftInfo) override |
Protected Member Functions inherited from SimulatedWorld | |
| virtual bool | synchronizeRobots () |
Protected Member Functions inherited from Logging | |
| bool | checkLogLevel (MessageTypeT level) const |
| const LogSenderPtr & | getLogSender () const |
| Retrieve log sender. More... | |
| LogSenderPtr | loghelper (const char *file, int line, const char *function) const |
Protected Attributes | |
| std::map< VirtualRobot::RobotPtr, std::pair< IceUtil::Time, Eigen::Matrix4f > > | angularVelocityFilters |
| VirtualRobot::SceneObjectPtr | floor |
| double | floorDepthMM |
| double | floorExtendMM |
| Eigen::Vector3f | floorPos |
| Eigen::Vector3f | floorUp |
| VirtualRobot::ObstaclePtr | groundObject |
| std::map< VirtualRobot::RobotNodePtr, std::pair< IceUtil::Time, float > > | jointAngleDerivationFilters |
| std::vector< VirtualRobot::SceneObjectPtr > | kinematicObjects |
| std::map< std::string, KinematicRobotInfo > | kinematicRobots |
| IceUtil::Time | lastTime |
| std::map< VirtualRobot::RobotPtr, std::pair< IceUtil::Time, Eigen::Vector3f > > | linearVelocityFilters |
| int | stepSizeMs |
Protected Attributes inherited from SimulatedWorld | |
| std::vector< GraspingInfo > | attachedObjects |
| bool | collectContacts |
| double | currentSimTimeSec = 0.0 |
| double | currentSyncTimeSec = 0.0 |
| std::map< std::string, int > | engineMtxAccCalls |
| std::map< std::string, float > | engineMtxAccTime |
| std::map< std::string, IceUtil::Time > | engineMtxLastTime |
| MutexPtrType | engineMutex |
| float | maxRealTimeSimSpeed = 1 |
| SimulatedWorldData | simReportData |
| float | simStepExecutionDurationMS |
| float | simTimeStepMS |
| SceneVisuData | simVisuData |
| float | synchronizeDurationMS |
| MutexPtrType | synchronizeMutex |
| std::map< std::string, int > | syncMtxAccCalls |
| std::map< std::string, float > | syncMtxAccTime |
| std::map< std::string, IceUtil::Time > | syncMtxLastTime |
Protected Attributes inherited from Logging | |
| MessageTypeT | minimumLoggingLevel |
| SpamFilterDataPtr | spamFilter |
| LogTag | tag |
Additional Inherited Members | |
Public Types inherited from SimulatedWorld | |
| using | MutexPtrType = typename argType< setMutexFunc >::type |
| using | MutexType = MutexPtrType::element_type |
| using | ScopedRecursiveLock = std::scoped_lock< MutexType > |
| using | ScopedRecursiveLockPtr = std::shared_ptr< ScopedRecursiveLock > |
| using | setMutexFunc = decltype(&SimDynamics::DynamicsEngine::setMutex) |
The KinematicsWorld class encapsulates the kinemtics simulation and the corresponding data. All real physics simulation is either approximated through simple kinemtics or disabled.
Definition at line 49 of file KinematicsWorld.h.
| KinematicsWorld | ( | ) |
Definition at line 47 of file KinematicsWorld.cpp.
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ignoring velocity target
Implements SimulatedWorld.
Definition at line 122 of file KinematicsWorld.cpp.
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Implements SimulatedWorld.
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Implements SimulatedWorld.
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Implements SimulatedWorld.
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Implements SimulatedWorld.
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Implements SimulatedWorld.
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Implements SimulatedWorld.
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Implements SimulatedWorld.
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Implements SimulatedWorld.
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Implements SimulatedWorld.
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Definition at line 995 of file KinematicsWorld.cpp.
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Implements SimulatedWorld.
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Definition at line 82 of file KinematicsWorld.cpp.
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Reimplemented from SimulatedWorld.
Definition at line 1527 of file KinematicsWorld.cpp.
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Definition at line 1577 of file KinematicsWorld.cpp.
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Implements SimulatedWorld.
Definition at line 1632 of file KinematicsWorld.cpp.
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Implements SimulatedWorld.
Definition at line 1490 of file KinematicsWorld.cpp.
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Implements SimulatedWorld.
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Implements SimulatedWorld.
Definition at line 766 of file KinematicsWorld.cpp.
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Implements SimulatedWorld.
Definition at line 1503 of file KinematicsWorld.cpp.
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Implements SimulatedWorld.
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Implements SimulatedWorld.
Definition at line 721 of file KinematicsWorld.cpp.
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Implements SimulatedWorld.
Definition at line 548 of file KinematicsWorld.cpp.
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Implements SimulatedWorld.
Definition at line 399 of file KinematicsWorld.cpp.
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Implements SimulatedWorld.
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Implements SimulatedWorld.
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Implements SimulatedWorld.
Definition at line 426 of file KinematicsWorld.cpp.
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Implements SimulatedWorld.
Definition at line 405 of file KinematicsWorld.cpp.
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Implements SimulatedWorld.
Definition at line 393 of file KinematicsWorld.cpp.
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Implements SimulatedWorld.
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Implements SimulatedWorld.
Definition at line 364 of file KinematicsWorld.cpp.
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Implements SimulatedWorld.
Definition at line 531 of file KinematicsWorld.cpp.
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Implements SimulatedWorld.
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Implements SimulatedWorld.
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Implements SimulatedWorld.
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Implements SimulatedWorld.
Definition at line 1597 of file KinematicsWorld.cpp.
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Implements SimulatedWorld.
Definition at line 509 of file KinematicsWorld.cpp.
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Implements SimulatedWorld.
Definition at line 447 of file KinematicsWorld.cpp.
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Implements SimulatedWorld.
Definition at line 735 of file KinematicsWorld.cpp.
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Implements SimulatedWorld.
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Implements SimulatedWorld.
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Implements SimulatedWorld.
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Implements SimulatedWorld.
Definition at line 706 of file KinematicsWorld.cpp.
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create a joint
Implements SimulatedWorld.
Definition at line 821 of file KinematicsWorld.cpp.
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remove a joint
Implements SimulatedWorld.
Definition at line 782 of file KinematicsWorld.cpp.
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Implements SimulatedWorld.
Definition at line 1321 of file KinematicsWorld.cpp.
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Implements SimulatedWorld.
Definition at line 875 of file KinematicsWorld.cpp.
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Implements SimulatedWorld.
Definition at line 263 of file KinematicsWorld.cpp.
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Implements SimulatedWorld.
Definition at line 1271 of file KinematicsWorld.cpp.
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Implements SimulatedWorld.
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Implements SimulatedWorld.
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Implements SimulatedWorld.
Definition at line 591 of file KinematicsWorld.cpp.
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Implements SimulatedWorld.
Definition at line 633 of file KinematicsWorld.cpp.
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Implements SimulatedWorld.
Definition at line 485 of file KinematicsWorld.cpp.
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Implements SimulatedWorld.
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Implements SimulatedWorld.
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Implements SimulatedWorld.
Definition at line 1509 of file KinematicsWorld.cpp.
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Perform one simulation step.
This updates all models.
Implements SimulatedWorld.
Definition at line 1376 of file KinematicsWorld.cpp.
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Perform one simulation step.
Calculates the delta update time from the time that has passed since the last call. This updates all models.
Implements SimulatedWorld.
Definition at line 1350 of file KinematicsWorld.cpp.
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Definition at line 1414 of file KinematicsWorld.cpp.
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Implements SimulatedWorld.
Definition at line 1206 of file KinematicsWorld.cpp.
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Implements SimulatedWorld.
Definition at line 970 of file KinematicsWorld.cpp.
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Implements SimulatedWorld.
Definition at line 1533 of file KinematicsWorld.cpp.
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Implements SimulatedWorld.
Definition at line 1557 of file KinematicsWorld.cpp.
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toFramedPose Constructs a framed pose
| globalPose | |
| robotName | |
| frameName |
Implements SimulatedWorld.
Definition at line 941 of file KinematicsWorld.cpp.
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Implements SimulatedWorld.
Definition at line 1196 of file KinematicsWorld.cpp.
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Definition at line 260 of file KinematicsWorld.h.
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Definition at line 234 of file KinematicsWorld.h.