20 const std::string CMoveMasterModel::keypoint[
NO_KEYPOINTS] = {
"PalmCenter",
24 const std::string CMoveMasterModel::jointname[
NO_JOINTS] = {
"Body",
78 printf(
"already initialized\n");
94 printf(
"Keypoint node %s not found in path!\n", keypoint[i].c_str());
103 printf(
"joint node %s not found in path!\n", jointname[i].c_str());
111 hand_pos =
static_cast<SoTranslation*
>(temp_path->getNodeFromTail(0));
113 hand_rot =
static_cast<SoTransform*
>(temp_path->getNodeFromTail(0));
116 m_pObjCylPos =
static_cast<SoTranslation*
>(temp_path->getNodeFromTail(0));
118 m_pObjCylRot =
static_cast<SoTransform*
>(temp_path->getNodeFromTail(0));
123 m_pTestSpherePos =
static_cast<SoTranslation*
>(temp_path->getNodeFromTail(0));
133 printf(
"call init first\n");
148 printf(
"Illegal joint: %d\n", nJoint);
154 printf(
"Could not set joint angle for node %s!\n", jointname[nJoint].c_str());
167 printf(
"Illegal keypoint: %d\n", nKeyPoint);
175 iposition[nKeyPoint].getValue(
x, y, z);
184 printf(
"Could not retrieve position of keypath %s!\n", keypoint[nKeyPoint].c_str());
199 Math3d::SetRotationMat(tempmat, alpha, beta, gamma);
200 Math3d::GetAxisAndAngle(tempmat, axis,
angle);
201 if (Math3d::Length(axis) == 0)
206 vec.setValue(axis.x, axis.y, axis.z);
228 temp.setValue(pos.x, pos.y, pos.z);
229 hand_pos->translation.setValue(temp);
241 temp.setValue(pos.x, pos.y, pos.z);
251 Math3d::SetRotationMat(tempmat, alpha, beta, gamma);
252 Math3d::GetAxisAndAngle(tempmat, axis,
angle);
253 if (Math3d::Length(axis) == 0)
258 vec.setValue(axis.x, axis.y, axis.z);
283 temp.setValue(pos.x, pos.y, pos.z);